Games
Open Season
Jahr
Veröffentlichungsdatum
12. September 2006
Perspektiven
Bewertung

Design Consultant

Randy Smith

Additional Level Designers

Balazs CsarnoLaurent HogueHugo Desmeules

Story Design and Dialogue

Daniel WilsonDavid Gilbreth

In-Game Cinematics Integration

Dany GenestMario Di Pesa

Game Designer

Martin Valiquette

Team Lead Level Designer

Massimo Guarini

Script Writers

Ann LemayMario Galardo

Sound Programmers

Alexandre DavidSean Quinn

Additional Programmers

Jesse AttardYassine Riahi

Lead 3D Programmer

Alexandre Lahaise

Lead Gameplay Programmer

Olivier Rouleau

Additional Animators

Guillaume PicardHenry Wojcik

Tool Testers

David Larose

HR Consellor - Project

Sophie Leduc

Project Security Analyst

Alexandre Major

QA Team Lead

Alain Bedel

Visuelle Effekte

Jean-René Trudel

BLINDLIGHT Casting Assistant

Dave Lieber

Blindlight Voice Director

Susan Blu

BLINDLIGHT VO Director

Alexandra Dorris

BLINDLIGHT Production Assistant

Wes Gleason

Associate Producer

Sébastien Racine

Cinematic Director

Miguel Angel Martin

English Voices Recorded in LA

BLINDLIGHT STUDIOS

Blindlight Casting Director

Dawn Hershey

Quality Control Studio Manager

Éric Audette

Quality Control Project Manager

Yanick Beaudet

Website and Online Development Director

Justin Landskron

Europe First Party Manager

Romain Vazeille

U.S. Vice-President of Marketing

Tony Kee

U.S. Associate Brand Manager

Erin English

Online Advertising Specialist

Jason Cantor

Advertising Manager

Joe Rongavilla

EMEA Marketing Director

John Parkes

Editorial Artistic Director

Jean-Marc Geffroy

US First Party Manager

Josh Ostrander

Executive Producer, Interactive

Keith Hargrove

Channel Marketing Manager

Jenifer Voss

Process & Methods Director

Michel Pierfitte

Senior Graphic Director

Jasmine Ianneo

Market Research Director

Nicki Shovar

Editorial Gamescript Director

Emmanuel Guardiola

U.S. Senior Brand Manager

Phil Shpilberg

Promotions Manager

Jeff Dandurand

Editorial Gameplay Director

Cyril Derouineau

VP Sales

Yasmin Naboa

U.S. Public Relations Director

David Hawk

Worldwide Projects Coordination Director

Anne Blondel-Jouin

North America President

Laurent Detoc

Group Manager

Bénédicte Germain

Manager, Online Media

Paul Caparotta

Sony Pictures Consumer Products Vice President, Interactive

Mark Caplan

President & CEO

Yves Guillemot

Senior Corporation Communications Manager

Jaime Borasi

Editorial Music Advisor

Didier Lord

Licensing Director

Pascal J. Bonnet

Senior Copywriter

Kareem Fahmi

Brand Manager

Guillaume Carmona

Executive Director, Worldwide Studios

Christine Burgess-Quémard

Chief Creative Director

Serge Hascoët

Senior Manager, Online Marketing

Joshua Milligan

Video Specialist

Brigham Stitt

Studios Operations Director

Pierre Escaich

Editorial Marketing Director

Laurence Buisson-Nollent

Strategic Sales & Partnership Director

Monika Madrid

Editorial Talent Manager

Caroline Cantin

Director of Media & Promotions

Jill Steinberg

Proofreader

Alison Baker

U.S. Public Relations Manager

Carol Quito

Project Manager

Michelle Bárta

Licensing Specialist

Gabe Brosbe

Copy Editor

Shannon Kokoska

Editorial Coordination Manager

Grégory Spielmann

U.S. Director of Brand Management

Karen Conroe

U.S. Director of Marketing

Hélène Juguet

Creative Services Vice President

Allen Adler

Editorial Director

Pauline Jacquey

Editorial Scenarios & Cinematic Director

Alexis Nolent

Online Marketing Manager

Carolyn Carnes

Editorial Game Design Director

Lionel Raynaud

Creative Director

Lee Ann Weber

Animation Director

Paul David Jesper

Produzent

Patrick Naud

Creative Directors

Chris CrowellGary Corriveau

Art Technical Director

Shaun Stephenson

Lead Programmer

Rima Brek

Art Director

John Bigorgne

Lead Animator

Véronique Lacombe

Technical Architect

Éric Allard

Lead Game Designer

Stéphane Blais

Lead Level Designer

Benoît Maçon

Animation Technical Director

Jonathan Simard

Team Lead Level Artists/Modelers

Johanne DroletShaun Stephenson

Sound Coordination

Frédérique Carbou

Foley Artist

Nicholas Gagnon

Sound Studio Director

Jérémi Valiquette

Music Composition

Shawn K. Clément

Sound Technical & Artistic Advisor

Simon Charles Pressey

Linguistic Tests

Enzyme Testing Labs

Monde Media Solution Inc.

Alexandre St-LouisJean-Robert Michel

Dune - Special Thanks

Stéphan Gonizzi

Aguamass - Translation

Nino Matas

Krauthausen - Voice Direction

Stefan Dinger

Enzyme - Project Manager

Alexandre Lebel

French Studio

Dune Sound

Aguamass - Project Manager

Esperanza Hernández

Krauthausen - Studio Engineer

Siddho Varza

Localization Project Manager

Corinne Isabelle Le Dour

Krauthausen - Translation

Stefan DingerDieter Pfeil

Dune - Translation

Éric Holweck

Krauthausen - Post Production

Nils VogtSiddho VarzaMark Tittmann

Krauthausen - Localization Manager

Stefan Dinger

Enzyme - Studio Director

Carolljo Maher

Aguamass - Special Thanks

Cecilia Santiago

Italian Version

Orange Studio - Bologna

Florian - Voice Direction

Maria MennaGabriele Vegetti

Dune - Recording

Olivier Rabat

Dutch Translation

Rangeela Bv

Orange - Translation and Adaptation

Erica OssolaGabriele Vegetti

Enzyme - Localization Manager

Kirsten Schrankel

Linguistic Test Coordinator

Sylvie Tremblay

Dune - Project Manager

Olivier Rabat

Dune - Voice Direction

Cyrille Artaux

Project Management

Gabriele Vegetti

Florian - Studio Engineers

Jacopo BonoraAlessandro Zucchelli

Localization Studio Manager

Coralie Martin

Spanish Studio

Aguamass Media

Aguamass - Voice Direction

Esperanza HernándezLorenzo Beteta

Aguamass - Production Manager

Jesus Leazaro

Playtest Lab Coordinator

Caroline Martin

Technical Writer

Gerard Dee

Playtest Lab Manager

Marie-Pierre Dyotte

Vice President - HR

Claude Reeves

Oasis Team - Lead Programmer

Jérôme Lasserre

Product Designer

Patrick Walsh

Vice President - Operations

Olivier Paris

Vice President - Corporate Affairs

Sabine Hamelin

Marketing Game Manager

Sören Lass

Senior Playtest Coordinator

Karine Gagnon

President

Yannis Mallat

Executive Vice President

Christophe Derennes

R&D Director

Sébastien Lavier

Magma Team - Lead Programmer

Étienne Bégin

Technology Group Director

André LeBlanc

Sound Team - Lead Programmer

Stéphane Ronse

Senior Marketing Coordinator

Carl Caldareri

Legal Department

Stéphanie Maillot

Director Editorial Marketing

Chris Munson

Playtest coordinator

Nicholas Sweeney
Jahr: 2006
Veröffentlichungsdatum
12. September 2006
Perspektiven: Blick von hinten
Bewertung: ?
Kritiken: ?
Entwickler: Ubisoft Divertissements Inc. Publishers: Ubisoft, Inc.

Design Consultant

Randy Smith

Additional Level Designers

Balazs CsarnoLaurent HogueHugo Desmeules

Story Design and Dialogue

Daniel WilsonDavid Gilbreth

In-Game Cinematics Integration

Dany GenestMario Di Pesa

Game Designer

Martin Valiquette

Team Lead Level Designer

Massimo Guarini

Script Writers

Ann LemayMario Galardo

Sound Programmers

Alexandre DavidSean Quinn

Additional Programmers

Jesse AttardYassine Riahi

Lead 3D Programmer

Alexandre Lahaise

Lead Gameplay Programmer

Olivier Rouleau

Additional Animators

Guillaume PicardHenry Wojcik

Tool Testers

David Larose

HR Consellor - Project

Sophie Leduc

Project Security Analyst

Alexandre Major

QA Team Lead

Alain Bedel

Visuelle Effekte

Jean-René Trudel

BLINDLIGHT Casting Assistant

Dave Lieber

Blindlight Voice Director

Susan Blu

BLINDLIGHT VO Director

Alexandra Dorris

BLINDLIGHT Production Assistant

Wes Gleason

Associate Producer

Sébastien Racine

Cinematic Director

Miguel Angel Martin

English Voices Recorded in LA

BLINDLIGHT STUDIOS

Blindlight Casting Director

Dawn Hershey

Quality Control Studio Manager

Éric Audette

Quality Control Project Manager

Yanick Beaudet

Website and Online Development Director

Justin Landskron

Europe First Party Manager

Romain Vazeille

U.S. Vice-President of Marketing

Tony Kee

U.S. Associate Brand Manager

Erin English

Online Advertising Specialist

Jason Cantor

Advertising Manager

Joe Rongavilla

EMEA Marketing Director

John Parkes

Editorial Artistic Director

Jean-Marc Geffroy

US First Party Manager

Josh Ostrander

Executive Producer, Interactive

Keith Hargrove

Channel Marketing Manager

Jenifer Voss

Process & Methods Director

Michel Pierfitte

Senior Graphic Director

Jasmine Ianneo

Market Research Director

Nicki Shovar

Editorial Gamescript Director

Emmanuel Guardiola

U.S. Senior Brand Manager

Phil Shpilberg

Promotions Manager

Jeff Dandurand

Editorial Gameplay Director

Cyril Derouineau

VP Sales

Yasmin Naboa

U.S. Public Relations Director

David Hawk

Worldwide Projects Coordination Director

Anne Blondel-Jouin

North America President

Laurent Detoc

Group Manager

Bénédicte Germain

Manager, Online Media

Paul Caparotta

Sony Pictures Consumer Products Vice President, Interactive

Mark Caplan

President & CEO

Yves Guillemot

Senior Corporation Communications Manager

Jaime Borasi

Editorial Music Advisor

Didier Lord

Licensing Director

Pascal J. Bonnet

Senior Copywriter

Kareem Fahmi

Brand Manager

Guillaume Carmona

Executive Director, Worldwide Studios

Christine Burgess-Quémard

Chief Creative Director

Serge Hascoët

Senior Manager, Online Marketing

Joshua Milligan

Video Specialist

Brigham Stitt

Studios Operations Director

Pierre Escaich

Editorial Marketing Director

Laurence Buisson-Nollent

Strategic Sales & Partnership Director

Monika Madrid

Editorial Talent Manager

Caroline Cantin

Director of Media & Promotions

Jill Steinberg

Proofreader

Alison Baker

U.S. Public Relations Manager

Carol Quito

Project Manager

Michelle Bárta

Licensing Specialist

Gabe Brosbe

Copy Editor

Shannon Kokoska

Editorial Coordination Manager

Grégory Spielmann

U.S. Director of Brand Management

Karen Conroe

U.S. Director of Marketing

Hélène Juguet

Creative Services Vice President

Allen Adler

Editorial Director

Pauline Jacquey

Editorial Scenarios & Cinematic Director

Alexis Nolent

Online Marketing Manager

Carolyn Carnes

Editorial Game Design Director

Lionel Raynaud

Creative Director

Lee Ann Weber

Animation Director

Paul David Jesper

Produzent

Patrick Naud

Creative Directors

Chris CrowellGary Corriveau

Art Technical Director

Shaun Stephenson

Lead Programmer

Rima Brek

Art Director

John Bigorgne

Lead Animator

Véronique Lacombe

Technical Architect

Éric Allard

Lead Game Designer

Stéphane Blais

Lead Level Designer

Benoît Maçon

Animation Technical Director

Jonathan Simard

Team Lead Level Artists/Modelers

Johanne DroletShaun Stephenson

Sound Coordination

Frédérique Carbou

Foley Artist

Nicholas Gagnon

Sound Studio Director

Jérémi Valiquette

Music Composition

Shawn K. Clément

Sound Technical & Artistic Advisor

Simon Charles Pressey

Linguistic Tests

Enzyme Testing Labs

Monde Media Solution Inc.

Alexandre St-LouisJean-Robert Michel

Dune - Special Thanks

Stéphan Gonizzi

Aguamass - Translation

Nino Matas

Krauthausen - Voice Direction

Stefan Dinger

Enzyme - Project Manager

Alexandre Lebel

French Studio

Dune Sound

Aguamass - Project Manager

Esperanza Hernández

Krauthausen - Studio Engineer

Siddho Varza

Localization Project Manager

Corinne Isabelle Le Dour

Krauthausen - Translation

Stefan DingerDieter Pfeil

Dune - Translation

Éric Holweck

Krauthausen - Post Production

Nils VogtSiddho VarzaMark Tittmann

Krauthausen - Localization Manager

Stefan Dinger

Enzyme - Studio Director

Carolljo Maher

Aguamass - Special Thanks

Cecilia Santiago

Italian Version

Orange Studio - Bologna

Florian - Voice Direction

Maria MennaGabriele Vegetti

Dune - Recording

Olivier Rabat

Dutch Translation

Rangeela Bv

Orange - Translation and Adaptation

Erica OssolaGabriele Vegetti

Enzyme - Localization Manager

Kirsten Schrankel

Linguistic Test Coordinator

Sylvie Tremblay

Dune - Project Manager

Olivier Rabat

Dune - Voice Direction

Cyrille Artaux

Project Management

Gabriele Vegetti

Florian - Studio Engineers

Jacopo BonoraAlessandro Zucchelli

Localization Studio Manager

Coralie Martin

Spanish Studio

Aguamass Media

Aguamass - Voice Direction

Esperanza HernándezLorenzo Beteta

Aguamass - Production Manager

Jesus Leazaro

Playtest Lab Coordinator

Caroline Martin

Technical Writer

Gerard Dee

Playtest Lab Manager

Marie-Pierre Dyotte

Vice President - HR

Claude Reeves

Oasis Team - Lead Programmer

Jérôme Lasserre

Product Designer

Patrick Walsh

Vice President - Operations

Olivier Paris

Vice President - Corporate Affairs

Sabine Hamelin

Marketing Game Manager

Sören Lass

Senior Playtest Coordinator

Karine Gagnon

President

Yannis Mallat

Executive Vice President

Christophe Derennes

R&D Director

Sébastien Lavier

Magma Team - Lead Programmer

Étienne Bégin

Technology Group Director

André LeBlanc

Sound Team - Lead Programmer

Stéphane Ronse

Senior Marketing Coordinator

Carl Caldareri

Legal Department

Stéphanie Maillot

Director Editorial Marketing

Chris Munson

Playtest coordinator

Nicholas Sweeney