Games
Shrek Smash N' Crash Racing
Jahr
Veröffentlichungsdatum
14. November 2006
Perspektiven
Bewertung

Game Designer

Van Ricketts

Additional Game Design

Vaughan MarshallSteve White

Level Designers

Ben DarlingVan Ricketts

Additional level design

Ben Trotter

Lead Tester

David L. McIntosh

Puss In Boots, Farquaads Ghost

André Sogliuzzo

Prince Charming, Gingy, Humpty Dumpty

James Arnold Taylor

Thelonious

Chris Knights

Pinocchio, Three Little Pigs

Cody Cameron

Magic Mirror, Angry Peasants

Mel Fair

Shrek, FFAPD

Michael Gough

Princess Fiona

Holly Fields

Goldilocks, Little Red Riding Hood

Tara Strong

T.D. and Lighting

Jordan Walsh

CG Director

Dean Elliott

Production Manager

Jim Kalogiratos

FX Artist and Render Wrangler

Carl Knox

Additional Models and Textures

Shawn MillerCarl Knox

Additional Facial Animation

Tom MarleyCarl Knox

General Manager

David Oxford

Vice President of Studios

Patrick J. Kelly

Vice President of Sales

Tim Flaherty

Vice President of Marketing and Creative Services

Mark Meadows

Manager, Creative Direction and Design

Carlos Martin

Game Analyst

Brian Kuyath

Director of product development

Chip Pedersen

Senior Graphic Artist

Trevor Harveaux

Graphic Artist

Sean James

Marketing Communications Associate

Nicole Lindstrom

Director of Operations and Planning

Mike Groshens

Information Systems Administrator

Bob Viau

Casting and Directing

Chris Borders

Recording Engineer

Robert King

Lead Engine Programmer

Mark Wayland

Engine Programmers

David GauntStuart Cameron

AI Programmer

Michael Abbott

Multiplayer Programmer

Stuart Cameron

Audio Programmer

Peter Suwara

Lead Programmer

Steve White

Additional Animation

Symbio

Animator

Ching Yee Ng

Sound Designer

James Langford

Audio Director

Finn Robertson

Lead Sound Designer

Finn Robertson

Lead Composer

Finn Robertson

Integration Engineer

Finn Robertson

Composer

Dustin McLean

TRG QA Manager

Chad Schilling

TRG Lead

Jonathan Pho

Technical Requirements Group

Steve MyersMatt McCullough

Technology Manager

Chris Arends

Manager of Quality Assurance

Jason Lembcke

Supervisor of Quality Assurance

Rasheem Harris

Senior Brand and Licensing Manager

Andy Koehler

Autor / Verfasser

David PitlikBrian Kahn

Director of Central Audio

Adam Levenson

Audio Coordinator

Noah Sarid

Licensing Manager

Marchele Hardin

Central Tech

Nick Falzon

Manging Director/CEO

Bill McIntosh

Lead Artist/Technical Artist

David Biggs

Additional Art Director

Ivan Kenny-Sumiga

Texture Artist

Ivan Kenny-Sumiga

Concept Artist

Stuart Rogers

Art Director

Marcus Mestrov

Character Artist

Paul Clarke

Structure Designer

Hansia Lim

Sales and Marketing CoordinatorCoordinator

Robbin Livernois-Holtz

Sales Assistant

Brynja Bjarnason
Jahr: 2006
Veröffentlichungsdatum
14. November 2006
Perspektiven: Blick von hinten
Bewertung: ?
Kritiken: ?
Entwickler: Torus Games Pty. Ltd. Publishers: Activision Publishing, Inc.

Game Designer

Van Ricketts

Additional Game Design

Vaughan MarshallSteve White

Level Designers

Ben DarlingVan Ricketts

Additional level design

Ben Trotter

Lead Tester

David L. McIntosh

Puss In Boots, Farquaads Ghost

André Sogliuzzo

Prince Charming, Gingy, Humpty Dumpty

James Arnold Taylor

Thelonious

Chris Knights

Pinocchio, Three Little Pigs

Cody Cameron

Magic Mirror, Angry Peasants

Mel Fair

Shrek, FFAPD

Michael Gough

Princess Fiona

Holly Fields

Goldilocks, Little Red Riding Hood

Tara Strong

T.D. and Lighting

Jordan Walsh

CG Director

Dean Elliott

Production Manager

Jim Kalogiratos

FX Artist and Render Wrangler

Carl Knox

Additional Models and Textures

Shawn MillerCarl Knox

Additional Facial Animation

Tom MarleyCarl Knox

General Manager

David Oxford

Vice President of Studios

Patrick J. Kelly

Vice President of Sales

Tim Flaherty

Vice President of Marketing and Creative Services

Mark Meadows

Manager, Creative Direction and Design

Carlos Martin

Game Analyst

Brian Kuyath

Director of product development

Chip Pedersen

Senior Graphic Artist

Trevor Harveaux

Graphic Artist

Sean James

Marketing Communications Associate

Nicole Lindstrom

Director of Operations and Planning

Mike Groshens

Information Systems Administrator

Bob Viau

Casting and Directing

Chris Borders

Recording Engineer

Robert King

Lead Engine Programmer

Mark Wayland

Engine Programmers

David GauntStuart Cameron

AI Programmer

Michael Abbott

Multiplayer Programmer

Stuart Cameron

Audio Programmer

Peter Suwara

Lead Programmer

Steve White

Additional Animation

Symbio

Animator

Ching Yee Ng

Sound Designer

James Langford

Audio Director

Finn Robertson

Lead Sound Designer

Finn Robertson

Lead Composer

Finn Robertson

Integration Engineer

Finn Robertson

Composer

Dustin McLean

TRG QA Manager

Chad Schilling

TRG Lead

Jonathan Pho

Technical Requirements Group

Steve MyersMatt McCullough

Technology Manager

Chris Arends

Manager of Quality Assurance

Jason Lembcke

Supervisor of Quality Assurance

Rasheem Harris

Senior Brand and Licensing Manager

Andy Koehler

Autor / Verfasser

David PitlikBrian Kahn

Director of Central Audio

Adam Levenson

Audio Coordinator

Noah Sarid

Licensing Manager

Marchele Hardin

Central Tech

Nick Falzon

Manging Director/CEO

Bill McIntosh

Lead Artist/Technical Artist

David Biggs

Additional Art Director

Ivan Kenny-Sumiga

Texture Artist

Ivan Kenny-Sumiga

Concept Artist

Stuart Rogers

Art Director

Marcus Mestrov

Character Artist

Paul Clarke

Structure Designer

Hansia Lim

Sales and Marketing CoordinatorCoordinator

Robbin Livernois-Holtz

Sales Assistant

Brynja Bjarnason