Games
Spy Hunter 2
Jahr
Veröffentlichungsdatum
24. November 2003
Plattformen
Bewertung

Sr. VP, Publishing

Mark Beaumont

Produktmanager

Patrick Dillon

Manual Artwork

Matt Schiel

Quality Assurance Director

Paul Sterngold

Database Administrator

Michelle Savoie

Dir, Channel Marketing

Christa Wittenberg

Channel Marketing Coordinator

Echo Storch

VP, Licensing

Charles Booth

PR Manager

Aaron Grant

Cinematic Sound Design & Composition

Tommy TallaricoJoey KurasHoward Ulyate

Assistant Producer

John Stookey

Chief Technical Director

Paul D. LeFevre

QA Assistant Leads

Brian DumlaoMike Hampton

Creative Designer

Ron White

Assets Manager

Rare Macapayag

VP, Marketing

Helene Sheeler

Dir, PR and Promotions

Marcelyn Ditter

Business Development

Lee Jacobson

Sr. PR Manager

Marc Franklin

Quality Assurance Supervisor

Dan Wagner

QA Lead Analysts

Erwin GasminJason O'Brien

Dir, Entertainment Marketing

Lawrence Smith

VP Creative Services

Debra Austin

Quality Assurance Manager

Robert Sablan

Marketing Coordinator

May Cam

Dir. Creative Services / Manual

Jon Mongelluzzo

Project Manager

Sally Nichols

5.1 Cinematic Engineer

Chuck Mitchell

Executive Producer

Michael Gottlieb

Script / Dialogue

David Bergantino

Internet Manager

Dawson Vosburg

Lead Level Design / 3D Artist

Mike Gonzales

3D Artists / Texture Artists

Farivar EftekhariCarlos HernandezEric Lin

Additional Design Support

Wayne ImlachWing S. Cho

Level Layout Designers

Gilbert SandejasDavid Stinchcomb

Artificial Intelligence

Smith Surasmith

Lead Artist

Rick Gonzales

Test Department Manager

Jason Dickson

Additional Production Support

Steve Murphy

3D Environment Artists / Texture Artists

Ryan BroleyArmando CalpenaMichael NagataniBrian Vanderhulst

UI / Front-end Artist

Ted Bradshaw

Lead Audio Designer

Steven von Kampen

Creative Director

Steven Olds

Additional Story Support

Robert Bacon

Lead Game Designer

Pan Oakley

3D Environment Artists

Deanna LorenzLisa Mulvaney

Animation

Eric Ciccone

AGE Code & Release Support

Wil Parades

Physics / AI Support

Nathan Carlin

Animation / Exporter Support

Zhenping Guo

Lead Level Designer

Troy Bowman II

Lead Programmer

Charles T. Eubanks

Sound Designer

Mark Loperfido

File I/O Support

Christina Ann Coffin

Chief Technology Officer

Steven Reed

Water Microcode

Alexander Ehrath

Additional Programming

Jonathan SpaneMaxim Garber

Lead Vehicle Artist / Concept Artist (Vehicles & Weapons)

Garrett Flynn

Duvelle Concept Art

Marcelo Vignali

Audio & Interface

Jeremy Jessup

Tools Programming

Robert Suh

Technical Artist / 3D Artist

Spencer Lindsay

Art Department Director

Joshua Bass

Concept Artists (Vehicles & Weapons)

Harald BakerScott RobertsonEd Watts

AGE Audio Support

Joshua Breindel

Director of Development

Alan Wasserman

Director of Allocations

Shannon Haynes

Level designer

Chris Kagel

Concept Artists (Environments)

Jae KimTom OlsonFrancis Tsai

Interceptor Vehicle Dynamics

Jeffrey J. Roorda

AGE Director

Henry Yu
Jahr: 2003
Veröffentlichungsdatum
24. November 2003
Plattformen: PlayStation 2, Xbox
Bewertung: ?
Kritiken: ?
Entwickler: Rockstar San Diego, Inc. Publishers: Midway Home Entertainment, Inc.

Sr. VP, Publishing

Mark Beaumont

Produktmanager

Patrick Dillon

Manual Artwork

Matt Schiel

Quality Assurance Director

Paul Sterngold

Database Administrator

Michelle Savoie

Dir, Channel Marketing

Christa Wittenberg

Channel Marketing Coordinator

Echo Storch

VP, Licensing

Charles Booth

PR Manager

Aaron Grant

Cinematic Sound Design & Composition

Tommy TallaricoJoey KurasHoward Ulyate

Assistant Producer

John Stookey

Chief Technical Director

Paul D. LeFevre

QA Assistant Leads

Brian DumlaoMike Hampton

Creative Designer

Ron White

Assets Manager

Rare Macapayag

VP, Marketing

Helene Sheeler

Dir, PR and Promotions

Marcelyn Ditter

Business Development

Lee Jacobson

Sr. PR Manager

Marc Franklin

Quality Assurance Supervisor

Dan Wagner

QA Lead Analysts

Erwin GasminJason O'Brien

Dir, Entertainment Marketing

Lawrence Smith

VP Creative Services

Debra Austin

Quality Assurance Manager

Robert Sablan

Marketing Coordinator

May Cam

Dir. Creative Services / Manual

Jon Mongelluzzo

Project Manager

Sally Nichols

5.1 Cinematic Engineer

Chuck Mitchell

Executive Producer

Michael Gottlieb

Script / Dialogue

David Bergantino

Internet Manager

Dawson Vosburg

Lead Level Design / 3D Artist

Mike Gonzales

3D Artists / Texture Artists

Farivar EftekhariCarlos HernandezEric Lin

Additional Design Support

Wayne ImlachWing S. Cho

Level Layout Designers

Gilbert SandejasDavid Stinchcomb

Artificial Intelligence

Smith Surasmith

Lead Artist

Rick Gonzales

Test Department Manager

Jason Dickson

Additional Production Support

Steve Murphy

3D Environment Artists / Texture Artists

Ryan BroleyArmando CalpenaMichael NagataniBrian Vanderhulst

UI / Front-end Artist

Ted Bradshaw

Lead Audio Designer

Steven von Kampen

Creative Director

Steven Olds

Additional Story Support

Robert Bacon

Lead Game Designer

Pan Oakley

3D Environment Artists

Deanna LorenzLisa Mulvaney

Animation

Eric Ciccone

AGE Code & Release Support

Wil Parades

Physics / AI Support

Nathan Carlin

Animation / Exporter Support

Zhenping Guo

Lead Level Designer

Troy Bowman II

Lead Programmer

Charles T. Eubanks

Sound Designer

Mark Loperfido

File I/O Support

Christina Ann Coffin

Chief Technology Officer

Steven Reed

Water Microcode

Alexander Ehrath

Additional Programming

Jonathan SpaneMaxim Garber

Lead Vehicle Artist / Concept Artist (Vehicles & Weapons)

Garrett Flynn

Duvelle Concept Art

Marcelo Vignali

Audio & Interface

Jeremy Jessup

Tools Programming

Robert Suh

Technical Artist / 3D Artist

Spencer Lindsay

Art Department Director

Joshua Bass

Concept Artists (Vehicles & Weapons)

Harald BakerScott RobertsonEd Watts

AGE Audio Support

Joshua Breindel

Director of Development

Alan Wasserman

Director of Allocations

Shannon Haynes

Level designer

Chris Kagel

Concept Artists (Environments)

Jae KimTom OlsonFrancis Tsai

Interceptor Vehicle Dynamics

Jeffrey J. Roorda

AGE Director

Henry Yu