Games
Tom Clancy's Splinter Cell: Double Agent
Jahr
Veröffentlichungsdatum
26. Oktober 2006
Bewertung

Editorial Scenarios & Cinematics Director

Alexis Nolent

EMEA Sr. Brand Manager

Alexis Bodard

US Senior Brand Manager

Sam Saliba

US Senior Manager Online Marketing

Joshua Milligan

EMEA Marketing Group Manager

Sophie Colson

US Senior Public Relations Manager

Tyrone Miller

EMEA Marketing Director

John Parkes

Worldwide Projects Coordination Director

Anne Blondel-Jouin

International Content Director

Serge Hascoët

President and CEO

Yves Guillemot

Editorial Gamescript Director

Emmanuel GuardiolaPhilippe Debay

Editorial Artistic Director

Jean-Marc Geffroy

US Vice-President of Marketing

Tony Kee

EMEA Public Relations Manager

Tiphaine Locqueneux-Bianchi

Editorial Talent Manager

Caroline Cantin

Editorial Marketing Director

Laurence Buisson-Nollent

US Associate Brand Manager

Erick Low

US Community Manager

Morgan Romine

EMEA Community Manager

Bruno Guérin

Editorial Gameplay Director

Cyril Derouineau

Editorial Game Design Director

Lionel RaynaudAlexandre Mandryka

US Director of Marketing

Hélène Juguet

US Group Brand Manager

Adam Novickas

International Production Director

Christine Burgess-Quémard

Lead Character Modeler

Daniel Bordeleau

Scripted Events Storyboards

Gregory Woronchak

Featuring the voice of

Michael Ironside

Senior Technical Level Designers

Damien GalipotJulien Hantz

Artistic Director - Animation

Colin Graham

Quality Control Team Leaders

Jacques ChatenetMaxime Faucher

Bug Tracker Team - CEO

Antoine Carre

Creative Director

Daniel Bérubé

Lead Audio Designer

Amaury La Burthe

Bug Tracker Team - Project Manager

Paquito Hernandez

Playtest Lab Manager

Marie-Pierre Diotte

Lead Modeler

Claude Gosselin

Lead SFX

Denis Girard

Gone but never Forgotten 1980-2006

Yannick Francoeur

Bug Tracker Team - Lead Testers

Andrew Gar Sing LeeClode Paterson

Localization Project Manager

Loïc Jacolin

Programming - Platform Technical Lead

Frédéric Mizac

Localization Manager

Coralie Martin

Lead 3D Programmer

Grégory Garcia

Programmer - Special Thanks

Jean-François ValléeMathieu Laforce

Lead QA

Marc Paradis

Data Managers - Special Thanks

Francis PaulinFrancis Tremblay

Lead Character Modelling/Animation

Frédéric Gagné

Localization Special thanks

Corinne Isabelle Le Dour

Interface Designers

Benoît PerreaultMing Yin

Technical Directors

Jeffrey GilesJesse Houston

Programming Director

Julien Bouvrais

Artistic Director

Martin DubeauArthur Gordon

Artistic Direction Assistants

Sidonie WeberOlivier NicolasJacques Marcoux

Project Coordinator

Franck Da Costa

Hr Consultant

Dany Poliquin

Technical Direction Assistants

Frédéric ChappartMarc-André Deslongchamps

Lead Programming

Julien Bouvrais

Programming - Technical Architects

Jimmy BoulianneJean-François Cyr

Lead Game Design

Sébastien Yelle

Lead Shader Artist

Patrice Côté

Quality Control Studio Manager

Éric Audette

Quality Control Project Manager

Emmanuel-Yvan Ofoé

Animation Director

Colin Graham

Animation Technical Director

Jonathan Beaubien

Playtest Lab Director

Caroline Martin

Lead Sound

Amaury La Burthe

Produzent

Daniel Palix

Milan - Lead Sound Designer

Davide Pensato

Milan - Programmer

Alberto Barbati

Milan - Sound Designer

Paolo Ogliari

Lead Animator

Marc De Flores

Milan - Producer

Francesco Cavallari

Milan - Lead Artist

Davide Rupiani

Milan - Data Manager

Massimiliano Rossi

2D Graphic Designer

Karine Renaud

Playtester Coordinators

Raphaël DominguezAlexandre Terrier

Paris - Lead Programmer

Stéphane Lavergne

Milan Studio Managing Director

Dario Migliavacca

Game Designer

Gauthier Malou

Milan - Lead Level Designer

Markus Friedl

Direktor / Regisseur / Leiter

Olivier ChappeDavid Jankowski

Lead Tester

Vlad Ionescu

Hardware Manager

Bogdan Alexandru Mâniosu

Functional Division Manager

Marius Tudorel Potîrniche

Lead Platform Specialist

Mircea Nuţu

Voice Director - German Version

Christian Schneider

Project Manager - German Version

Markus LudolfPartnertrans

Voices Recorded in Montreal

Samuel Girardin

Technical & Artistic Director

Simon Charles Pressey

Coordination - German Version

Martina Eckert

Project Manager - Italian Version

Gabriele Vegetti

Sound Studio Director

Jérémi Valiquette

Music mixed at Point dOrgue by

Samuel GirardinJean-Philippe Goncalves

Voice Direction at Dune Sound

Martial Le Minoux

Translation - Spanish Version

Agua MassMedia

Recordings - Spanish Version

Agua MassMedia

Voice direction - Italian Version

Massimo RossiGian Maria Battistini

Translation - German Version

PartnertransDieter PfeilStefan Dinger

Sound Engineers - German Version

Thomas GesellJörn Friese

Additional Sound Design

David ChanGreg RahnMario Rodrigue

Voice Coordinator

Frédérique Carbou

Sound Effects / Foleys

Frédéric Devanlay

Animators Actor

Eddie Crew

Spezial Effekte

Julien Milaire

Project Supervisor - Animation

Stéphane Dalbera

Technical Director - Animation

Emmanuel Linot

Set Manager

Olivier Fermier

Storyboarder

Olivier Martineau

Sound Engineer

Martin Dutasta

Motion Capture Director

Jean-François Szlapka

Mocap Post Animation

Jérémy MeunierYvan Roche

Mocap Processing

Marie Delsol

Sound & Music Supervisor

Sylvain-Luc Brunet

President

Yannis Mallat

Executive Vice President

Christophe Derennes

Vice President - Operations

Olivier Paris

Vice President - Corporate Affairs

Sabine Hamelin

Vice President - HR

Claude Reeves

Legal Department

Stéphanie Maillot
Jahr: 2006
Veröffentlichungsdatum
26. Oktober 2006
Bewertung: ?
Kritiken: ?
Entwickler: Ubisoft Divertissements Inc. Publishers: Ubisoft, Inc.

Editorial Scenarios & Cinematics Director

Alexis Nolent

EMEA Sr. Brand Manager

Alexis Bodard

US Senior Brand Manager

Sam Saliba

US Senior Manager Online Marketing

Joshua Milligan

EMEA Marketing Group Manager

Sophie Colson

US Senior Public Relations Manager

Tyrone Miller

EMEA Marketing Director

John Parkes

Worldwide Projects Coordination Director

Anne Blondel-Jouin

International Content Director

Serge Hascoët

President and CEO

Yves Guillemot

Editorial Gamescript Director

Emmanuel GuardiolaPhilippe Debay

Editorial Artistic Director

Jean-Marc Geffroy

US Vice-President of Marketing

Tony Kee

EMEA Public Relations Manager

Tiphaine Locqueneux-Bianchi

Editorial Talent Manager

Caroline Cantin

Editorial Marketing Director

Laurence Buisson-Nollent

US Associate Brand Manager

Erick Low

US Community Manager

Morgan Romine

EMEA Community Manager

Bruno Guérin

Editorial Gameplay Director

Cyril Derouineau

Editorial Game Design Director

Lionel RaynaudAlexandre Mandryka

US Director of Marketing

Hélène Juguet

US Group Brand Manager

Adam Novickas

International Production Director

Christine Burgess-Quémard

Lead Character Modeler

Daniel Bordeleau

Scripted Events Storyboards

Gregory Woronchak

Featuring the voice of

Michael Ironside

Senior Technical Level Designers

Damien GalipotJulien Hantz

Artistic Director - Animation

Colin Graham

Quality Control Team Leaders

Jacques ChatenetMaxime Faucher

Bug Tracker Team - CEO

Antoine Carre

Creative Director

Daniel Bérubé

Lead Audio Designer

Amaury La Burthe

Bug Tracker Team - Project Manager

Paquito Hernandez

Playtest Lab Manager

Marie-Pierre Diotte

Lead Modeler

Claude Gosselin

Lead SFX

Denis Girard

Gone but never Forgotten 1980-2006

Yannick Francoeur

Bug Tracker Team - Lead Testers

Andrew Gar Sing LeeClode Paterson

Localization Project Manager

Loïc Jacolin

Programming - Platform Technical Lead

Frédéric Mizac

Localization Manager

Coralie Martin

Lead 3D Programmer

Grégory Garcia

Programmer - Special Thanks

Jean-François ValléeMathieu Laforce

Lead QA

Marc Paradis

Data Managers - Special Thanks

Francis PaulinFrancis Tremblay

Lead Character Modelling/Animation

Frédéric Gagné

Localization Special thanks

Corinne Isabelle Le Dour

Interface Designers

Benoît PerreaultMing Yin

Technical Directors

Jeffrey GilesJesse Houston

Programming Director

Julien Bouvrais

Artistic Director

Martin DubeauArthur Gordon

Artistic Direction Assistants

Sidonie WeberOlivier NicolasJacques Marcoux

Project Coordinator

Franck Da Costa

Hr Consultant

Dany Poliquin

Technical Direction Assistants

Frédéric ChappartMarc-André Deslongchamps

Lead Programming

Julien Bouvrais

Programming - Technical Architects

Jimmy BoulianneJean-François Cyr

Lead Game Design

Sébastien Yelle

Lead Shader Artist

Patrice Côté

Quality Control Studio Manager

Éric Audette

Quality Control Project Manager

Emmanuel-Yvan Ofoé

Animation Director

Colin Graham

Animation Technical Director

Jonathan Beaubien

Playtest Lab Director

Caroline Martin

Lead Sound

Amaury La Burthe

Produzent

Daniel Palix

Milan - Lead Sound Designer

Davide Pensato

Milan - Programmer

Alberto Barbati

Milan - Sound Designer

Paolo Ogliari

Lead Animator

Marc De Flores

Milan - Producer

Francesco Cavallari

Milan - Lead Artist

Davide Rupiani

Milan - Data Manager

Massimiliano Rossi

2D Graphic Designer

Karine Renaud

Playtester Coordinators

Raphaël DominguezAlexandre Terrier

Paris - Lead Programmer

Stéphane Lavergne

Milan Studio Managing Director

Dario Migliavacca

Game Designer

Gauthier Malou

Milan - Lead Level Designer

Markus Friedl

Direktor / Regisseur / Leiter

Olivier ChappeDavid Jankowski

Lead Tester

Vlad Ionescu

Hardware Manager

Bogdan Alexandru Mâniosu

Functional Division Manager

Marius Tudorel Potîrniche

Lead Platform Specialist

Mircea Nuţu

Voice Director - German Version

Christian Schneider

Project Manager - German Version

Markus LudolfPartnertrans

Voices Recorded in Montreal

Samuel Girardin

Technical & Artistic Director

Simon Charles Pressey

Coordination - German Version

Martina Eckert

Project Manager - Italian Version

Gabriele Vegetti

Sound Studio Director

Jérémi Valiquette

Music mixed at Point dOrgue by

Samuel GirardinJean-Philippe Goncalves

Voice Direction at Dune Sound

Martial Le Minoux

Translation - Spanish Version

Agua MassMedia

Recordings - Spanish Version

Agua MassMedia

Voice direction - Italian Version

Massimo RossiGian Maria Battistini

Translation - German Version

PartnertransDieter PfeilStefan Dinger

Sound Engineers - German Version

Thomas GesellJörn Friese

Additional Sound Design

David ChanGreg RahnMario Rodrigue

Voice Coordinator

Frédérique Carbou

Sound Effects / Foleys

Frédéric Devanlay

Animators Actor

Eddie Crew

Spezial Effekte

Julien Milaire

Project Supervisor - Animation

Stéphane Dalbera

Technical Director - Animation

Emmanuel Linot

Set Manager

Olivier Fermier

Storyboarder

Olivier Martineau

Sound Engineer

Martin Dutasta

Motion Capture Director

Jean-François Szlapka

Mocap Post Animation

Jérémy MeunierYvan Roche

Mocap Processing

Marie Delsol

Sound & Music Supervisor

Sylvain-Luc Brunet

President

Yannis Mallat

Executive Vice President

Christophe Derennes

Vice President - Operations

Olivier Paris

Vice President - Corporate Affairs

Sabine Hamelin

Vice President - HR

Claude Reeves

Legal Department

Stéphanie Maillot