Games
WWE Smackdown vs. Raw
Jahr
Genre
Veröffentlichungsdatum
02. November 2004
Plattformen
Perspektiven
Bewertung
Entwickler: Yuke's Co. Ltd. Publishers: THQ Inc.

Senior Vice President of Worldwide Marketing

Peter Dille

Director of Global Brand Management

Craig Rechenmacher

Senior Brand Manager

Tracy Muniz Williams

Produktmanager

Devin Knudsen

Director of Public Relations

Liz Pieri

Associate Public Relations Manager

Kyle Walker

Creative Services Manager

Kirk Somdal

Director of Creative Services

Howard Liebeskind

Channel Marketing Manager

Chad Ellman

International Marketing and Services Manager

Emma Ledda

Senior Project Manager JAKKS Interactive

Hayley O'Connell

Vice President JAKKS Interactive

Nelo Lucich

Licensing Director

Florence DiGiorgio

Audio Engineer

Alan Valensky

Composer, Producer, Director of Music, WWE

Jim Johnston

Managing Producer, WWE SmackDown!

Chris Lawler

Music Coordinator, WWE

Darryl Harvey

Director of product development

Michael Archer

VP Strategic Alliances & Retail Development

John Sohigian

Brand Equity Assistant

Chris Terranova

Director, Audio Engineer

Chris Argento

Managing Producer, WWE Raw

Adam Pennucci

Senior Brand Equity Coordinator

Bernadette Hawks

Director, Global TV Business Affairs

Lisa Lee

Supervisor, Broadcast Media, WWE

George Germanakos

Senior Vice President Consumer Products

Donna Goldsmith

Executive Producer, WWE

Kevin Dunn

Sound Producer

Momo Michishita

Motion Capture Actors/Actresses

Takaya YoshidaTamara DarressYumiko Okuda

First Party Supervisor

Ian Sedensky

Test Supervisor

David Sapienza

Technical Supervisor

Mario Waibel

Mastering Lab Technicians

Charles BatarseGlen PetersJonathan Katz

Database Applications Engineer

Jason Roberts

Director of Quality Assurance

Monica Vallejo

Director of Business Development

Yoji Takenaka

Music supervision by

Nelson Bae

Executive Producer

Norifumi Hara

Environment Modeling Artists

Shin SasakiMasanori OkuboMayo Ochiai

Executive Director

Hiromi Furuta

Game Design Director

Toshihiko Kitazawa

Art Director of Animation Team

Yoshio Togiya

Executive Game System Programmer

Tokuichi Kitaguchi

System Support Engineer

Tsuneharu Sasaki

Game Designer for Season Mode

Kenzy Nakamura

Lead Modeling Artists

Koji MakinoEri Nakaki

2D & Interface Artist

Kazunari Nike

Lead Programmer

Tomoyuki Ishige

Lead Game Designers

Osamu HashimotoKentaro Arai

Art Directors for Modeling Team

Makio YamanakaKeita Yokoyama

Lead Animator

Yuki Uchiyama

Lead Tester

Naoto Kuge

Direktor / Regisseur / Leiter

Taku Chihaya

Technical Director

Shintaro Matsubara

Vice President - Product Development

Philip Holt

Executive Vice President - Worldwide Studios

Jack Sorensen

Director, Creative Management

Nicholas Wlodyka

Director, Art Management

Jeff Smith

Director, Technical Management

Marcel Samek

Production Resources Manager

Jenae Pash

Director, Project Management

Dylan Miklashek

Project Manager

Colin Mack

Associate Creative Manager

Cory Ledesma
Jahr: 2004
Veröffentlichungsdatum
02. November 2004
Plattformen: PlayStation 2
Perspektiven: Vogelperspektive
Bewertung: ?
Kritiken: ?
Entwickler: Yuke's Co. Ltd. Publishers: THQ Inc.

Senior Vice President of Worldwide Marketing

Peter Dille

Director of Global Brand Management

Craig Rechenmacher

Senior Brand Manager

Tracy Muniz Williams

Produktmanager

Devin Knudsen

Director of Public Relations

Liz Pieri

Associate Public Relations Manager

Kyle Walker

Creative Services Manager

Kirk Somdal

Director of Creative Services

Howard Liebeskind

Channel Marketing Manager

Chad Ellman

International Marketing and Services Manager

Emma Ledda

Senior Project Manager JAKKS Interactive

Hayley O'Connell

Vice President JAKKS Interactive

Nelo Lucich

Licensing Director

Florence DiGiorgio

Audio Engineer

Alan Valensky

Composer, Producer, Director of Music, WWE

Jim Johnston

Managing Producer, WWE SmackDown!

Chris Lawler

Music Coordinator, WWE

Darryl Harvey

Director of product development

Michael Archer

VP Strategic Alliances & Retail Development

John Sohigian

Brand Equity Assistant

Chris Terranova

Director, Audio Engineer

Chris Argento

Managing Producer, WWE Raw

Adam Pennucci

Senior Brand Equity Coordinator

Bernadette Hawks

Director, Global TV Business Affairs

Lisa Lee

Supervisor, Broadcast Media, WWE

George Germanakos

Senior Vice President Consumer Products

Donna Goldsmith

Executive Producer, WWE

Kevin Dunn

Sound Producer

Momo Michishita

Motion Capture Actors/Actresses

Takaya YoshidaTamara DarressYumiko Okuda

First Party Supervisor

Ian Sedensky

Test Supervisor

David Sapienza

Technical Supervisor

Mario Waibel

Mastering Lab Technicians

Charles BatarseGlen PetersJonathan Katz

Database Applications Engineer

Jason Roberts

Director of Quality Assurance

Monica Vallejo

Director of Business Development

Yoji Takenaka

Music supervision by

Nelson Bae

Executive Producer

Norifumi Hara

Environment Modeling Artists

Shin SasakiMasanori OkuboMayo Ochiai

Executive Director

Hiromi Furuta

Game Design Director

Toshihiko Kitazawa

Art Director of Animation Team

Yoshio Togiya

Executive Game System Programmer

Tokuichi Kitaguchi

System Support Engineer

Tsuneharu Sasaki

Game Designer for Season Mode

Kenzy Nakamura

Lead Modeling Artists

Koji MakinoEri Nakaki

2D & Interface Artist

Kazunari Nike

Lead Programmer

Tomoyuki Ishige

Lead Game Designers

Osamu HashimotoKentaro Arai

Art Directors for Modeling Team

Makio YamanakaKeita Yokoyama

Lead Animator

Yuki Uchiyama

Lead Tester

Naoto Kuge

Direktor / Regisseur / Leiter

Taku Chihaya

Technical Director

Shintaro Matsubara

Vice President - Product Development

Philip Holt

Executive Vice President - Worldwide Studios

Jack Sorensen

Director, Creative Management

Nicholas Wlodyka

Director, Art Management

Jeff Smith

Director, Technical Management

Marcel Samek

Production Resources Manager

Jenae Pash

Director, Project Management

Dylan Miklashek

Project Manager

Colin Mack

Associate Creative Manager

Cory Ledesma