Games
The Urbz: Sims in the City
Jahr
Veröffentlichungsdatum
09. November 2004
Perspektiven
---
Bewertung
Entwickler: Griptonite, Inc. Publishers: Electronic Arts, Inc.
Autor / Verfasser: Darby Christopher McDevitt

Senior Producer

J. C. Connors

Associate Producer

Dan McAuliffe

Music Design

Ian Stocker

Technical Director

Douglas A. Schilling

Art Director

Randy Briley

Character Design & Animation

Kelsey Martin

Interface Artist

Tim Gillette

Sound Design

Ian Stocker

Executive Producer

Steven Ettinger

Lead Programmer

Jason W. Bay

Background Artist

Michael Wilcox

Lead Tester

Joel McCone

Lead Artist

Tamara Knoss

Design Director

Michael Perry

PR Coordinator

Desiree Baldwin

Production Intern

Bim Majekodunmi

Senior Director of Marketing

Patrick Buechner

Very Special Thanks

Will Wright

Executive in Charge of Production

Sinjin Bain

Assistant Producer

Cheryl Platz

Assistant LIT Lead

Brad Trosin

NA CQC Management

Benjamin CrickSimon Steel

Package Cover Illustration

kozyndan

Localization Management Japan

Masaru Ōnuma

Documentation Intern

Mike Kushner

Testing Lead

Zachary Mumbach

Language Integration Testing Lead

Brian Yip

Documentation

Jessica Poorée

Documentation Layout

Christopher Held

Package Product Management

Cole BronnLauren Siegel Treichak

QA Director

David Steele

QA Supervisor

Raymond Langford

Localization Manager

Kevin Enos

NA CQC Platform Specialists

Eron GarciaDarryl JenkinsRussell Medeiros

Localization Management Europe

Daniel Alcázar

Executive Management

Daniel ElenbaasDavid Mann

Director of Design

Kris Summers

Executive Studio Director, KnowWonder

Lindsay Gupton

Executive Studio Director, Adrenium Games

Michael Waite

Executive Studio Director, The Fizz Factor

Rodney Gibbs

Executive Studio Director, Blackship Games

Scott K. Tsumura

Director of Development Services

Jack Brummet

Creative Director

Phillip Trumbo

Director of Operations and Finance

Michael Dean

Director of Marketing

Curtis Asplund
Jahr: 2004
Veröffentlichungsdatum
09. November 2004
Perspektiven: ---
Bewertung: ?
Kritiken: ?
Entwickler: Griptonite, Inc. Publishers: Electronic Arts, Inc. Autor / Verfasser: Darby Christopher McDevitt

Senior Producer

J. C. Connors

Associate Producer

Dan McAuliffe

Music Design

Ian Stocker

Technical Director

Douglas A. Schilling

Art Director

Randy Briley

Character Design & Animation

Kelsey Martin

Interface Artist

Tim Gillette

Sound Design

Ian Stocker

Executive Producer

Steven Ettinger

Lead Programmer

Jason W. Bay

Background Artist

Michael Wilcox

Lead Tester

Joel McCone

Lead Artist

Tamara Knoss

Design Director

Michael Perry

PR Coordinator

Desiree Baldwin

Production Intern

Bim Majekodunmi

Senior Director of Marketing

Patrick Buechner

Very Special Thanks

Will Wright

Executive in Charge of Production

Sinjin Bain

Assistant Producer

Cheryl Platz

Assistant LIT Lead

Brad Trosin

NA CQC Management

Benjamin CrickSimon Steel

Package Cover Illustration

kozyndan

Localization Management Japan

Masaru Ōnuma

Documentation Intern

Mike Kushner

Testing Lead

Zachary Mumbach

Language Integration Testing Lead

Brian Yip

Documentation

Jessica Poorée

Documentation Layout

Christopher Held

Package Product Management

Cole BronnLauren Siegel Treichak

QA Director

David Steele

QA Supervisor

Raymond Langford

Localization Manager

Kevin Enos

NA CQC Platform Specialists

Eron GarciaDarryl JenkinsRussell Medeiros

Localization Management Europe

Daniel Alcázar

Executive Management

Daniel ElenbaasDavid Mann

Director of Design

Kris Summers

Executive Studio Director, KnowWonder

Lindsay Gupton

Executive Studio Director, Adrenium Games

Michael Waite

Executive Studio Director, The Fizz Factor

Rodney Gibbs

Executive Studio Director, Blackship Games

Scott K. Tsumura

Director of Development Services

Jack Brummet

Creative Director

Phillip Trumbo

Director of Operations and Finance

Michael Dean

Director of Marketing

Curtis Asplund