Spielographie

True Crime: New York City (2005)Jobs: Chief Technologist

True Crime: New York City (2005)Jobs: Chief Technologist

True Crime: New York City (2005)Jobs: Chief Technology

Shrek 2 (2004)Jobs: Engine/Technology

Call of Duty: Finest Hour (2004)Jobs: Activision Would Like to Thank

Shrek 2 (2004)Jobs: Engine/Technology

True Crime: Streets of LA (2003)Jobs: Programming / Technology

True Crime: Streets of LA (2003)Jobs: Programming/Technology

Dragon's Lair 3D: Return to the Lair (2002)Jobs: Encore Special Thanks

Vigilante 8: 2nd Offense (2000)Jobs: Luxoflox Corp.

Star Wars: Demolition (2000)Jobs: Designed & Developed by Luxoflux Corp.

Star Wars: Demolition (2000)Jobs: Luxoflux Corp.

Vigilante 8: 2nd Offense (1999)Jobs: Luxoflux Corp.

Vigilante 8 (1999)Jobs: Luxoflux Corp.

Vigilante 8: 2nd Offense (1999)Jobs: Luxoflux Corp.

Vigilante 8 (1998)Jobs: Designed & Developed by

Maui Mallard in Cold Shadow (1997)Jobs: Programming Support

Comix Zone (1995)Jobs: Technical Director | A.I. Scripting | Programmer

Cybercon III (1992)Jobs: Additional Programming

Stunt Island (1992)Jobs: Entwickler | Design

Cybercon III (1991)Jobs: Additional Programming

Helter Skelter (1990)Jobs: Game By

Interphase (1989)Jobs: Programmed by

Helter Skelter (1989)Jobs: Belarus

Helter Skelter (1989)Jobs: Game By

Interphase (1989)Jobs: Programmed by

Pipe Dream (1989)Jobs: Thanks to all who helped to make this possible especially

No Excuses (1988)Jobs: Consultant Programmer

Powerplay: The Game of the Gods (1987)Jobs: Based on an Original Idea by

Powerplay: The Game of the Gods (1987)Jobs: Based on an Original Idea by | Programming by

Killer Gorilla / Gauntlet (1985)Jobs: BBC version by

Mr. Ee! (1984)Jobs: Belarus

Crazy Painter (1983)Jobs: Game By

Killer Gorilla (1983)Jobs: Belarus