Games
Sonic Adventure DX (Director's Cut)
Jahr
Veröffentlichungsdatum
17. Juni 2003
Plattformen
Perspektiven
Bewertung
Entwickler: Sonic Team Publishers: SEGA of America, Inc.

Scenario Writer

Akinori Nishiyama

Story Event Programmers

Takaaki SaitoMasato Nakazawa

Produzent

Yuji Naka

Main Programmer

Tetsu Katano

Visual Effects Support

Naoko Hamada Higashi

"CHAOS" Character Designer

Yuji Uekawa

Sound Director

Jun Senoue

Lead Music Composer

Jun Senoue

Mastering Engineers

Scott HullIsao Kikuchi

MA Engineer

Koji Ito

"CHAOS" Programmer

Kōichi Toya

Character Modeling Support

Chika KohjitaniYuichi Higuchi

Field Program Support

Hideto FujishitaYūki Hatakeyama

Story Sequence Programmer

Yoshitaka Kawabata

Technical Staff Coordinators

Masanobu YamamotoOsamu HoriKazuyuki Mukaida

Enemy Programmer

Yoshihisa Hashimoto

A-LIFE System Programmer

Yoshihisa Hashimoto

Character Designer

Yuji Uekawa

Event Scene Edit Support

Hiroyuki Abe

Executive Sound Coordinator

Yukifumi Makino

Direktor / Regisseur / Leiter

Takashi IizukaKenjiro Morimoto

Character Motion Designers

Yuji UekawaAkikazu Mizuno

Enemy Program Support

Mitsuru Takahashi

Enemy Art Support

Yūichi Ide

Art Staff Coordinator

Atsushi Seimiya

Visual Effects Designer

Sachiko Kawamura

Story Event Director

Akinori Nishiyama

Program Coordinator

Takahiro Hamano

Story Event Artist

Tomonori Dobashi

Camera System Programmer

Takeshi Sakakibara

Enemy Character Designers

Kazuyuki HoshinoSatoshi Sakai

"CHAOS" Game Designers

Takashi IizukaNorihito Kato

Program Advisor

Yasuhiro Takahashi

Voice Files Operation

Hideki Abe

Horn Section

East 4th Horns

Percussion

Bashiri Johnson

Post Recording Producer

Hiroyuki Inage

Post Recording Director

Eriko Kimura

Recording Studio

OMNIBUS JAPAN

International Business Product Development

Yusuke Suai

Supervisor (Design Product Team)

Yoshihiro Sakuta

Designer (Design Product Team)

Satoru Ishigami

Technical Support

Takashi AndoTetsu Katano

Co-Supervisor (Design Product Team)

Hisakazu Nakagawa

Editor/DTP (Design Product Team)

Asako Miyajima

President

Tetsu Kayama

Executive Vice Presidents

Chris GilbertShinobu Toyoda

Senior Product Manager

Robert Alvarez

Lead Tester

Demetrius Griffin

Localization Producer

Yosuke MoriyaKuniyo Matsumoto

Localization Manager

Osamu Shibamiya

VP of Product Development

Jin Shimazaki

VP of Marketing

Mike Fischer

Project Test Lead

Joseph Mora

Produktmanager

Cord Smith

European Partnership/Trade Marketing Manager

Suzanne Egleton

European Head of PR

Asam Ahmad

Executive Vice President Sales

Michael Sherlock

Executive Vice President Marketing

Michael Sherlock

Senior Producer

Matt O'Driscoll

COO Sega Europe

Naoya Tsurumi

European Product Manager

Mathew Quaeck

Executive Supervisor

Isao Ōkawa

Presented by

SEGA

European Marketing Director

Matthew Woodley

Commercial Manager

Mark Horneff

Created by

SONICTEAM

Director of product development

Kats Sato

Technical Producer

Elliott Martin

Technical Director

Masanobu Yamamoto

Lead Character Designer

Yuji Uekawa

Lead System Programmer

Masanobu Yamamoto

Sound Coordinator

Tatsuya Kōzaki

A-Life System Director

Yoshihisa Hashimoto

Lead Field Artist

Hideaki Moriya

Lead Visual Artist

Yuji Uekawa

GBA Minigame Designer

Kenjiro Morimoto

GBA Minigame Artist

Sachiko Kawamura

GBA Minigame Programmer

Takahiro Hamano

Surround System Programmer

Shigeharu Isoda

Minigame Collection Director

Hisatoku Yamada

Graphic Tool Programmer

Kouji Ogino

Visual Artist

Masatoshi Yasumura

Movie Arrange Designer

Michio Abe

Executive Producer

Hideki Sato

Lead Game Designer

Kenjiro Morimoto

A-Life System Programmers

Yoshihisa HashimotoTakaaki Saito

Minigame Collection Coordinators

Yōjirō OgawaDaisuke Mori
Jahr: 2003
Veröffentlichungsdatum
17. Juni 2003
Plattformen: GameCube, Windows
Perspektiven: Blick von hinten
Bewertung: ?
Kritiken: ?
Entwickler: Sonic Team Publishers: SEGA of America, Inc.

Scenario Writer

Akinori Nishiyama

Story Event Programmers

Takaaki SaitoMasato Nakazawa

Produzent

Yuji Naka

Main Programmer

Tetsu Katano

Visual Effects Support

Naoko Hamada Higashi

"CHAOS" Character Designer

Yuji Uekawa

Sound Director

Jun Senoue

Lead Music Composer

Jun Senoue

Mastering Engineers

Scott HullIsao Kikuchi

MA Engineer

Koji Ito

"CHAOS" Programmer

Kōichi Toya

Character Modeling Support

Chika KohjitaniYuichi Higuchi

Field Program Support

Hideto FujishitaYūki Hatakeyama

Story Sequence Programmer

Yoshitaka Kawabata

Technical Staff Coordinators

Masanobu YamamotoOsamu HoriKazuyuki Mukaida

Enemy Programmer

Yoshihisa Hashimoto

A-LIFE System Programmer

Yoshihisa Hashimoto

Character Designer

Yuji Uekawa

Event Scene Edit Support

Hiroyuki Abe

Executive Sound Coordinator

Yukifumi Makino

Direktor / Regisseur / Leiter

Takashi IizukaKenjiro Morimoto

Character Motion Designers

Yuji UekawaAkikazu Mizuno

Enemy Program Support

Mitsuru Takahashi

Enemy Art Support

Yūichi Ide

Art Staff Coordinator

Atsushi Seimiya

Visual Effects Designer

Sachiko Kawamura

Story Event Director

Akinori Nishiyama

Program Coordinator

Takahiro Hamano

Story Event Artist

Tomonori Dobashi

Camera System Programmer

Takeshi Sakakibara

Enemy Character Designers

Kazuyuki HoshinoSatoshi Sakai

"CHAOS" Game Designers

Takashi IizukaNorihito Kato

Program Advisor

Yasuhiro Takahashi

Voice Files Operation

Hideki Abe

Horn Section

East 4th Horns

Percussion

Bashiri Johnson

Post Recording Producer

Hiroyuki Inage

Post Recording Director

Eriko Kimura

Recording Studio

OMNIBUS JAPAN

International Business Product Development

Yusuke Suai

Supervisor (Design Product Team)

Yoshihiro Sakuta

Designer (Design Product Team)

Satoru Ishigami

Technical Support

Takashi AndoTetsu Katano

Co-Supervisor (Design Product Team)

Hisakazu Nakagawa

Editor/DTP (Design Product Team)

Asako Miyajima

President

Tetsu Kayama

Executive Vice Presidents

Chris GilbertShinobu Toyoda

Senior Product Manager

Robert Alvarez

Lead Tester

Demetrius Griffin

Localization Producer

Yosuke MoriyaKuniyo Matsumoto

Localization Manager

Osamu Shibamiya

VP of Product Development

Jin Shimazaki

VP of Marketing

Mike Fischer

Project Test Lead

Joseph Mora

Produktmanager

Cord Smith

European Partnership/Trade Marketing Manager

Suzanne Egleton

European Head of PR

Asam Ahmad

Executive Vice President Sales

Michael Sherlock

Executive Vice President Marketing

Michael Sherlock

Senior Producer

Matt O'Driscoll

COO Sega Europe

Naoya Tsurumi

European Product Manager

Mathew Quaeck

Executive Supervisor

Isao Ōkawa

Presented by

SEGA

European Marketing Director

Matthew Woodley

Commercial Manager

Mark Horneff

Created by

SONICTEAM

Director of product development

Kats Sato

Technical Producer

Elliott Martin

Technical Director

Masanobu Yamamoto

Lead Character Designer

Yuji Uekawa

Lead System Programmer

Masanobu Yamamoto

Sound Coordinator

Tatsuya Kōzaki

A-Life System Director

Yoshihisa Hashimoto

Lead Field Artist

Hideaki Moriya

Lead Visual Artist

Yuji Uekawa

GBA Minigame Designer

Kenjiro Morimoto

GBA Minigame Artist

Sachiko Kawamura

GBA Minigame Programmer

Takahiro Hamano

Surround System Programmer

Shigeharu Isoda

Minigame Collection Director

Hisatoku Yamada

Graphic Tool Programmer

Kouji Ogino

Visual Artist

Masatoshi Yasumura

Movie Arrange Designer

Michio Abe

Executive Producer

Hideki Sato

Lead Game Designer

Kenjiro Morimoto

A-Life System Programmers

Yoshihisa HashimotoTakaaki Saito

Minigame Collection Coordinators

Yōjirō OgawaDaisuke Mori