Games
Tom Clancy's Splinter Cell
Bewertung

Data Management & Test Manager

Jin Zong

InfoDesign

Jun Wu

CEO, Ubi Soft Shanghai

Corinne Le Roy

Coordinator

Arnaud Carrette

Programming Studio Manager

Chen Shen Feng

3D Artist Studio Manager

Lu Zhi Gang

Sound Integration Manager

Digimonk Yang Jie

EMEA Marketing Director

Laurence Buisson-Nollent

President, Ubi Soft

Yves Guillemot

Playtesting

Lionel Raynaud

International Content Director

Serge Hascoët

Game Design

Gunther Galipot

U.S. Vice-President of Marketing

Tony Kee

U.S. Group Brand Manager

Hélène Juguet

U.S. Marketing Coordinator

Derek Chan

International Production Director

Christine Burgess-Quémard

Script Supervisor

Alexis Nolent

EMEA Marketing Group Manager

Laura Hatton

EMEA brand manager

Johanne Grange

CEO, Ubi Soft

Yves Guillemot

U.S. Brand Manager

Xavier Fouilleux

Translation (Italian)

Local Transit

Translation (German)

Partnertrans

Voice of Same Fisher (German)

Martin Kessler

Recording (Spanish)

DL Multimedia

Voice of Sam Fisher (French)

Daniel Beretta

QA (German)

Partnertrans

Recording (Italian)

Local Transit

Voice of Sam Fisher (Spanish)

David Rocha

Recording Studio (French)

La Marque Rose

Post-Processing (French)

Wave GenerationPoint Orgue

Voice of Sam Fisher (Italian)

Luca Ward

Translation (Spanish)

DL Multimedia

Translation (French)

Cécile DelaroueÉric Holweck

Lead Programmer

Yangjun Wang

Lead Gameplay Programmers

Zhou JingSylvain Cornillon

In-Game Cinematics Art Director

Jean-Michel Tari

Interface Designer

Véronique Guilbault

QA Lead Testers

Jiang YuDavid Deschênes

Clancy's Consultants

Mike GrassoTom MoserBrian Chew

Technical Consultants

Marc BouchardNathalie Provost

Animation Manager

Lu Zhi Gang

Character Texture Artist

Wu Yan Wei

Dialgoue Adaptation

Clint Hocking

Data Managers

Wang Yi QingYing Lin

Supervising Sound Designer

Richard Adrian

Voice Director

Richard M. Dumont

Lead Game Designer

Wu Yi Dong

Programmers (GBA Connectivity)

Wang XuanZhou Jing

Game Design Consultants

Gunther GalipotHirofumi Motoyama

Game Designer (GBA Connectivity)

Yan Zhao Xiang

Artist (GBA Connectivity)

Hua Shi

Original Sound Design

Fabien Noël

Music Artistic Director

Mathieu Vanasse

Weapons Sound Design & Effects by

Danetracks Inc.

2D Artists - Lead Texture Creation

Christophe MessierMing YinMichele Agosteo

Lead Animator

Yang Yi Fan

Sound Designer

Christopher Alba

Music Composed by

Michael Richard Plowman

Sound Editor - Ambience & SFX

André Chaput

Artist Project Manager

Yu Zhou Hong

Game Sound Design

Xu JinDigimonk Yang Jie

Game Art Directors

Lu Zhi GangThe Chinh Ngo
Jahr: 2003
Veröffentlichungsdatum
11. April 2003
Bewertung: ?
Kritiken: ?
Entwickler: Ubi Soft Divertissements Inc. Publishers: Ubi Soft Entertainment Software

Data Management & Test Manager

Jin Zong

InfoDesign

Jun Wu

CEO, Ubi Soft Shanghai

Corinne Le Roy

Coordinator

Arnaud Carrette

Programming Studio Manager

Chen Shen Feng

3D Artist Studio Manager

Lu Zhi Gang

Sound Integration Manager

Digimonk Yang Jie

EMEA Marketing Director

Laurence Buisson-Nollent

President, Ubi Soft

Yves Guillemot

Playtesting

Lionel Raynaud

International Content Director

Serge Hascoët

Game Design

Gunther Galipot

U.S. Vice-President of Marketing

Tony Kee

U.S. Group Brand Manager

Hélène Juguet

U.S. Marketing Coordinator

Derek Chan

International Production Director

Christine Burgess-Quémard

Script Supervisor

Alexis Nolent

EMEA Marketing Group Manager

Laura Hatton

EMEA brand manager

Johanne Grange

CEO, Ubi Soft

Yves Guillemot

U.S. Brand Manager

Xavier Fouilleux

Translation (Italian)

Local Transit

Translation (German)

Partnertrans

Voice of Same Fisher (German)

Martin Kessler

Recording (Spanish)

DL Multimedia

Voice of Sam Fisher (French)

Daniel Beretta

QA (German)

Partnertrans

Recording (Italian)

Local Transit

Voice of Sam Fisher (Spanish)

David Rocha

Recording Studio (French)

La Marque Rose

Post-Processing (French)

Wave GenerationPoint Orgue

Voice of Sam Fisher (Italian)

Luca Ward

Translation (Spanish)

DL Multimedia

Translation (French)

Cécile DelaroueÉric Holweck

Lead Programmer

Yangjun Wang

Lead Gameplay Programmers

Zhou JingSylvain Cornillon

In-Game Cinematics Art Director

Jean-Michel Tari

Interface Designer

Véronique Guilbault

QA Lead Testers

Jiang YuDavid Deschênes

Clancy's Consultants

Mike GrassoTom MoserBrian Chew

Technical Consultants

Marc BouchardNathalie Provost

Animation Manager

Lu Zhi Gang

Character Texture Artist

Wu Yan Wei

Dialgoue Adaptation

Clint Hocking

Data Managers

Wang Yi QingYing Lin

Supervising Sound Designer

Richard Adrian

Voice Director

Richard M. Dumont

Lead Game Designer

Wu Yi Dong

Programmers (GBA Connectivity)

Wang XuanZhou Jing

Game Design Consultants

Gunther GalipotHirofumi Motoyama

Game Designer (GBA Connectivity)

Yan Zhao Xiang

Artist (GBA Connectivity)

Hua Shi

Original Sound Design

Fabien Noël

Music Artistic Director

Mathieu Vanasse

Weapons Sound Design & Effects by

Danetracks Inc.

2D Artists - Lead Texture Creation

Christophe MessierMing YinMichele Agosteo

Lead Animator

Yang Yi Fan

Sound Designer

Christopher Alba

Music Composed by

Michael Richard Plowman

Sound Editor - Ambience & SFX

André Chaput

Artist Project Manager

Yu Zhou Hong

Game Sound Design

Xu JinDigimonk Yang Jie

Game Art Directors

Lu Zhi GangThe Chinh Ngo