Games
Ghost in the Shell
Jahr
Veröffentlichungsdatum
03. Dezember 1997
Plattformen
Bewertung
Entwickler: Exact, Production I.G, Inc. Publishers: THQ Inc.

Character Design

Yoshiaki Toratani

Game Associate Producer

Kan Ito

Art Director

Kazuhiro Kinoshita

Sound Producer

Takafumi Fujisawa

Sound Production

Omnibus Promotion Inc

Sound Programming

Tsuyoshi Hasegawa

Background Music Co-ordinators

Yuki NodaMasakazu HiroshiYoshio KonnoYoko Ando

Game Producer

Yoshimasa Mizuo

Character Modelling & Motion

Hitoshi Imai

Enemy Set-up / Play Balance

Toshimitsu Ohdaira

Music Producer

Terumasa Yabushita

Total Director

Kenji Sawaguchi

Based on The Original Manga by

Masamune Shirow

Digital Animation Director

Shinji Takagi

Title Programming

Seiki Iwamura

Spezial Effekte

Shigenobu Kaihoko

Animation Director

Toshihiro Kawamoto

Production Co-ordinator

Wataru Kurosawa

Visual Effects Supervisor

Hisashi Ezura

Game Design

Hiroyuki Saegusa

Game Story

Keiichi Mikihara

Animation Checker

Junko Nishimura

3D Chief Director

Tokumitsu Kifune

Sound Director

Naoto Nakai

Total Producer

Tetsuji Yamamoto

Recording Director

Kazuhiro Wakabayashi

Production Manager

Syoichi Matsui

Mission System Programming

Hiroshi Yamamoto

BIOS Programming

Takashi Katano

Mission Design

Hiroyuki Saegusa

Animo Color Director

Nobuko Mizuta

2D Original Design

Hiroyuki Saegusa

Enemy Character Design

Takahiro Matsushima

Movie Director / Screenplay / Storyboard

Hiroyuki Kitakubo

Main Programming

Hiroshi Yamamoto

In Association With

Animaze

Recording Facility

Magnitude 8 Post

Digital Tracking

Joe Romersa

Audio Assistant

Phil Brewster

Direction

Quint Lancaster

Digital Editing/Processing

Les Claypool

PAL version Trouble Shooter

Yoshiko Furusawa

Executive Producer

Martin Alltimes

Internal QA Co-ordinator

Jim McCabe

SDL Producer

Viktorya Hollings

SDL Direction

Stéphane Cornicard

Internal Lead Tester

Dominic Berzins

Produktmanager

Jason Falk

Head of Internal Testing

Steven Archer
Jahr: 1997
Veröffentlichungsdatum
03. Dezember 1997
Plattformen: PlayStation
Bewertung: ?
Kritiken: ?
Entwickler: Exact, Production I.G, Inc. Publishers: THQ Inc.

Character Design

Yoshiaki Toratani

Game Associate Producer

Kan Ito

Art Director

Kazuhiro Kinoshita

Sound Producer

Takafumi Fujisawa

Sound Production

Omnibus Promotion Inc

Sound Programming

Tsuyoshi Hasegawa

Background Music Co-ordinators

Yuki NodaMasakazu HiroshiYoshio KonnoYoko Ando

Game Producer

Yoshimasa Mizuo

Character Modelling & Motion

Hitoshi Imai

Enemy Set-up / Play Balance

Toshimitsu Ohdaira

Music Producer

Terumasa Yabushita

Total Director

Kenji Sawaguchi

Based on The Original Manga by

Masamune Shirow

Digital Animation Director

Shinji Takagi

Title Programming

Seiki Iwamura

Spezial Effekte

Shigenobu Kaihoko

Animation Director

Toshihiro Kawamoto

Production Co-ordinator

Wataru Kurosawa

Visual Effects Supervisor

Hisashi Ezura

Game Design

Hiroyuki Saegusa

Game Story

Keiichi Mikihara

Animation Checker

Junko Nishimura

3D Chief Director

Tokumitsu Kifune

Sound Director

Naoto Nakai

Total Producer

Tetsuji Yamamoto

Recording Director

Kazuhiro Wakabayashi

Production Manager

Syoichi Matsui

Mission System Programming

Hiroshi Yamamoto

BIOS Programming

Takashi Katano

Mission Design

Hiroyuki Saegusa

Animo Color Director

Nobuko Mizuta

2D Original Design

Hiroyuki Saegusa

Enemy Character Design

Takahiro Matsushima

Movie Director / Screenplay / Storyboard

Hiroyuki Kitakubo

Main Programming

Hiroshi Yamamoto

In Association With

Animaze

Recording Facility

Magnitude 8 Post

Digital Tracking

Joe Romersa

Audio Assistant

Phil Brewster

Direction

Quint Lancaster

Digital Editing/Processing

Les Claypool

PAL version Trouble Shooter

Yoshiko Furusawa

Executive Producer

Martin Alltimes

Internal QA Co-ordinator

Jim McCabe

SDL Producer

Viktorya Hollings

SDL Direction

Stéphane Cornicard

Internal Lead Tester

Dominic Berzins

Produktmanager

Jason Falk

Head of Internal Testing

Steven Archer