Games
Dark Summit
Jahr
Veröffentlichungsdatum
16. November 2001
Perspektiven
Bewertung
Entwickler: Radical Entertainment Inc. Publishers: THQ Inc.

Executive Producer

James Flaharty

Assistant Producer

Sean Heffron

Director of Quality Assurance

Jeremy S. Barnes

Senior Tester

Kevin Klowden

Director of Creative Services

Howard Liebeskind

Associate Manager of Creative Services

Melissa Roth

Vice President of Marketing

Peter Dille

Group Marketing Manager

Craig Rechenmacher

Produktmanager

Laura Naviaux

Director of Public Relations

Liz Pieri

Media Relations Manager

Reilly Brennan

Technical Director

Tom Legal

Art Director

Liezel Sinclair

Lead Game Designer

Peter Low

Front End Artist

Shamus Horak

Environment Design

Ivan MickovicDanny Maher

Project Managers

Xichi ZhengRandy Fabi

Character Modellers

Ian SorensenDavid K. Lam

Special Effects Artist

Kent Wilson

Technical Testers

Sean Megaw

Global Creative Director

Stephen van der Mescht

QA Director

Lester Li

Additional Music

Marc BarilAdam Gejdos

Research and Development Group

David ForseyDave KnottMartin Courchesne

Music Mastering

Marc L'Esperance

VP of Technology

Tim Bennison

Technical Advisor

Bert Sandie

Sound Director

Marc Baril

Dialogue Editor

Gary Fisher
Jahr: 2001
Veröffentlichungsdatum
16. November 2001
Plattformen: PlayStation 2, Xbox, GameCube
Perspektiven: Blick von hinten
Bewertung: ?
Kritiken: ?
Entwickler: Radical Entertainment Inc. Publishers: THQ Inc.

Executive Producer

James Flaharty

Assistant Producer

Sean Heffron

Director of Quality Assurance

Jeremy S. Barnes

Senior Tester

Kevin Klowden

Director of Creative Services

Howard Liebeskind

Associate Manager of Creative Services

Melissa Roth

Vice President of Marketing

Peter Dille

Group Marketing Manager

Craig Rechenmacher

Produktmanager

Laura Naviaux

Director of Public Relations

Liz Pieri

Media Relations Manager

Reilly Brennan

Technical Director

Tom Legal

Art Director

Liezel Sinclair

Lead Game Designer

Peter Low

Front End Artist

Shamus Horak

Environment Design

Ivan MickovicDanny Maher

Project Managers

Xichi ZhengRandy Fabi

Character Modellers

Ian SorensenDavid K. Lam

Special Effects Artist

Kent Wilson

Technical Testers

Sean Megaw

Global Creative Director

Stephen van der Mescht

QA Director

Lester Li

Additional Music

Marc BarilAdam Gejdos

Research and Development Group

David ForseyDave KnottMartin Courchesne

Music Mastering

Marc L'Esperance

VP of Technology

Tim Bennison

Technical Advisor

Bert Sandie

Sound Director

Marc Baril

Dialogue Editor

Gary Fisher