Games
Darkwatch
Jahr
Veröffentlichungsdatum
16. August 2005
Plattformen
Bewertung

Art Wrangler

Marvin Najor

Engine and Tools Director

Dave A. Wagner

Senior Technical Writer

Robert Bacon

Game Manual Layout and Editing

Carol Ann Hanshaw

Opening Title Sequence Designed and Produced by

Kyle Cooper

Senior Product Analyst

Aaron Hartman

QA Manager

Jon Williams

QA Supervisor

Eric Narvaez

Lead Product Analyst

Jeffrey Lamug Tamayo

Business Development

Tony Pereira

Creative Services

Jim Chadwick

Senior Video Specialist

David Cravens

Video Specialist

Ronald E. Austin

Associate Video Editor

Ly Ha

Technical Director

David HickeyClinton Keith

Lead Animator

David Hickey

Sr. Systems Technician

Steve Rottman

Systems Technician

Frank GalangSpencer Weise

Desktop Support Supervisor

Ross Deynata

Concept Artists

Shane NakamuraSteve Jung

Associate Concept Artists

Billy KingMongsub Song

Storyboard Artists

Sergio PaezMindy Lee

Production Assistants

Daniel KitKevin Griffith

Cinematic Music Editorial

Jeremy Raub

Cinematic Foley

Monkeyland Audio

Additional Sound Design

Jason SchmidEarbash Audio Inc.

Audio Programmer

Christian Sakanai

Dialogue Editor

Mark MacBride

Original Music composed and performed by

Michael ReaganAsdru Sierra

VO Director

Art Currim

Coordinator

Michelle Tomlinson

Systems Administrator

Bryan DiBella

Network Administrator

Richard Westberg

Database Administrator

Junko Takasawa

Creative Visual Director

Farzad Varahramyan

Lead Designer

Paul O'Connor

Senior Producer

Steven B. Sargent

Audio Manager & Cinematic Re-recording Mixer

Gene Semel

Senior Designer (Levels)

Matt Tieger

Senior Designer (Characters and Mechanics)

Brent Disbrow

Lead Programmer

Stephane Etienne

Story & Script by

Paul O'ConnorChris Ulm

Design Director

Chris Ulm

Creative Director

Emmanuel Valdez

Lead Artist

Sean Miller

Senior Technical Artist

Randy Stebbing

Senior Concept Artist

Francis Tsai

Senior Animators

Sean LettsMike Brown

A Production of

John Rowe

Additional Design

Shane Walker

Senior Designer (Co-operative Play)

Jeff Ross

Senior Designer (Multiplayer)

Chad Steingraber

Senior Technical Designer

Scott Blinn

Technical Designers

Sean LevatinoAdam Poulos

Motion Capture Manager

J. R. Salazar

Motion Capture Specialist

Sarah Back

Senior IT Manager

Dan Mulkiewicz
Jahr: 2005
Veröffentlichungsdatum
16. August 2005
Plattformen: PlayStation 2, Xbox
Bewertung: ?
Kritiken: ?
Entwickler: High Moon Studios, Inc. Publishers: Capcom Entertainment, Inc.

Art Wrangler

Marvin Najor

Engine and Tools Director

Dave A. Wagner

Senior Technical Writer

Robert Bacon

Game Manual Layout and Editing

Carol Ann Hanshaw

Opening Title Sequence Designed and Produced by

Kyle Cooper

Senior Product Analyst

Aaron Hartman

QA Manager

Jon Williams

QA Supervisor

Eric Narvaez

Lead Product Analyst

Jeffrey Lamug Tamayo

Business Development

Tony Pereira

Creative Services

Jim Chadwick

Senior Video Specialist

David Cravens

Video Specialist

Ronald E. Austin

Associate Video Editor

Ly Ha

Technical Director

David HickeyClinton Keith

Lead Animator

David Hickey

Sr. Systems Technician

Steve Rottman

Systems Technician

Frank GalangSpencer Weise

Desktop Support Supervisor

Ross Deynata

Concept Artists

Shane NakamuraSteve Jung

Associate Concept Artists

Billy KingMongsub Song

Storyboard Artists

Sergio PaezMindy Lee

Production Assistants

Daniel KitKevin Griffith

Cinematic Music Editorial

Jeremy Raub

Cinematic Foley

Monkeyland Audio

Additional Sound Design

Jason SchmidEarbash Audio Inc.

Audio Programmer

Christian Sakanai

Dialogue Editor

Mark MacBride

Original Music composed and performed by

Michael ReaganAsdru Sierra

VO Director

Art Currim

Coordinator

Michelle Tomlinson

Systems Administrator

Bryan DiBella

Network Administrator

Richard Westberg

Database Administrator

Junko Takasawa

Creative Visual Director

Farzad Varahramyan

Lead Designer

Paul O'Connor

Senior Producer

Steven B. Sargent

Audio Manager & Cinematic Re-recording Mixer

Gene Semel

Senior Designer (Levels)

Matt Tieger

Senior Designer (Characters and Mechanics)

Brent Disbrow

Lead Programmer

Stephane Etienne

Story & Script by

Paul O'ConnorChris Ulm

Design Director

Chris Ulm

Creative Director

Emmanuel Valdez

Lead Artist

Sean Miller

Senior Technical Artist

Randy Stebbing

Senior Concept Artist

Francis Tsai

Senior Animators

Sean LettsMike Brown

A Production of

John Rowe

Additional Design

Shane Walker

Senior Designer (Co-operative Play)

Jeff Ross

Senior Designer (Multiplayer)

Chad Steingraber

Senior Technical Designer

Scott Blinn

Technical Designers

Sean LevatinoAdam Poulos

Motion Capture Manager

J. R. Salazar

Motion Capture Specialist

Sarah Back

Senior IT Manager

Dan Mulkiewicz