Games
Prince of Persia: The Two Thrones
Jahr
Veröffentlichungsdatum
02. Dezember 2005
Perspektiven
Bewertung

Lead Compositor

Patrick Gosselin

Chief Creative Officier

Serge Hascoët

Editorial Game Design Director

Lionel Raynaud

Editorial Gameplay Director

Cyril Derouineau

Worldwide Projects Coordination Director

Anne Blondel-Jouin

International Production Director

Christine Burgess-Quémard

Editorial Talent Manager

Caroline Cantin

Editorial Scenarios & Cinematic Director

Alexis Nolent

Editorial Marketing Director

Laurence Buisson-Nollent

Chinese Brand Manager

Jean-Maxime Moris

Swiss Brand Manager

Cédric Crausaz

Italian Brand Manager

Stefano Rigattieri

Spanish Brand Manager

Alberto Mesas

Australian Brand Manager

Nick Wong

Director of Public Relations

Stéphane Vallet

Public Relations Manager

Jennifer LansmanCarol Quito

Marketing Director

John Parkes

French Brand Manager

Aurélie Belzanne

EMEA Paper Part Coodinator

Blandine Viegas

EMEA Traffic Manager

Vincent Hamet

German Brand Manager

Marc Homayounpour

Dutch Brand Manager

Pim Hofmeester

Belgian Brand Manager

Raphaël Anciaux

Nordic Countries Brand Manager

Stefan Hansen

Austrian Brand Manager

Martin Strehl

Direktor / Regisseur / Leiter

Alain Corre

Group Manager

Sébastien Courmont

English Brand Manager

Ian Chambers

EMEA Online Community Manager

Bruno Guérin

CRM Marketing Manager

Véronique ParisotAnne Cramer

Promotion Specialist

Natasha Mirosnkoff

Manager, Online Advertising

Paul Caparotta

Senior Manager, Production Art

Eileen Cislak

Senior Copywriter

Kareem Fahmi

Copywriter

Danielle Unis

Site Producer

David Macachor

Director of Brand Management

Gary Keith

Senior Manager, Online Marketing

Joshua Milligan

Senior Graphic Designer

Li Shen

Project Manager

Ryan Molyneaux

Manager, Website & Online Development

Justin Landskron

VP of Creative Services

Allan Adler

Copy Editor

Shannon Kokoska

Vice President of Marketing

Tony Kee

Advertising Manager

Pete Jacobs

Manager, Online Marketing

Nate Mordo

Online Community Manager

Ashley Jenkins

AV Specialist

Chris Mah

Director of Marketing

Hélène Juguet

Media Specialist

Kristeen L. Kennedy

Promotions Manager

Jeff Dandurand

Senior Brand Manager

Danny Ruiz

Direcor of Public Relations

David Hawk

Senior Video Specialist

Brigham Stitt

Quality Control Studio Manager

Éric Audette

Cinematic Team Director

Kun Chang

Cinematic Team Technical Direction

Biju Ramachandran

Cinematic Team Editing

Pierre Ayotte

Music Performed by

Stuart ChatwoodInon Zur

Technical & Artistic Director

Simon Charles Pressey

The Prince Recorded in L.A. by

Keith Arem

Game Designer

Thomas Delbuguet

Lighting Artist

Jean-Philippe Leroux

Marketing Game Manager

Sébastien Puel

Quality Control Project Managers

Éric ViscontiFrançois Quidoz

User Testing Team Director

Caroline Martin

Voices Recorded in Montréal at

Point d’Orgue Studio

Voices Recorded in Montréal by

Samuel Girardin

Lead Audio Designer Dialog

Ann-Elise Stidham

Cinematic Team Coordinator

Isabelle Bismuth

Cinematic Team Concept Artist / Storyboard Artists

Eric CaronHenry FongWayne Murray

Death of Vizir Cinematic Production Assistant

Anne Langourieux

Director of Sound Studio

Jérémi Valiquette

The Prince Recorded in L.A. at

PCB Productions Studio

Additional level design

Mohamed Gambouz

Graphic Technical Director

Gwenael Heliou

Character Special Effects

Steeve OuelletFouad Jeniani

Lead Character Modeller

Jeff Goslan

Cinematic Team Animation Direction

Omar MorsyAllan Treitz

Cinematic Team Second Director, Crowd

Miguel Angel Martin

Director of Photography

Rémi Lacoste

Localization Project Manager

Corinne Isabelle Le Dour

Cinematic Team Visual Effects Crowd

Sébastien Nadeau

Localization Director

Coralie Martin

Project Technical Director

Philippe Trarieux

Lead Audio Designer

Alice Bernier

Cinematic Team Art Director

Raphaël Lacoste

Cinematic Team Studio Director

Anne Mai LeBouyonnec

Cinematic Team Data Manager

Frederick Michaud

Lead Integrator

Jean-Robert Michel

Art Director

Olivier Leonardi

Animation Technical Directors

Steeve OuelletFouad Jeniani

Creative Consultant

David Châteauneuf

Death of Vizir Cinematic Producer

Karen Vernimmen

Team Lead AI and Gameplay

Matthew Clarke

Menu and Interface

Adrian CheungMing Yin

Programmer QA

Frédéric Bernard

In-game Cinematic Technical Director

Mathieu Latulippe

Executive Producer

Yannis Mallat

Music Composed by

Stuart ChatwoodInon Zur

Voice Director

Simon Peacock

Art Production Manager

Erwan Davisseau

Marketing Artists

Xavier ThomasJoey Whelan

Cinematic Team Associate Producers

Jean-Jacques TremblaySébastien Racine

Cinematic Team Producer E3 Trailer

Felix-Étienne Rocque

Voice Coordinator

Frédérique Carbou

Lead Programmer

Charles Jacob

Artistic Director

Chris Delaporte

Technical Coordinator

François Forge

Programmer Analyst

Rémy Lalanne

Special Effects & Renders Coordinators

Halim Negadi

Production Jurist

Mickael Guilbaud

Associate Producers

Amina RachdiJamal Rguigui

Production Assistant

Hanane Jalal

Lead Sound Designer

Mohamed Rabia

Animation Technical Director & Character Special Effects

Fouad Jeniani

In-game Camera

Rémi Lacoste

Lead AI Programming

Abderrazzak El Kaouni

Studio Director

Alexis Godard

Art Director & Art Production Manager

Céline Tellier

Art Technical Director

Mohamed Gambouz

Lead Engine Programming

Boujemaa El Hiba

Executive Vice President Editorial

Christophe Derennes

Framework Lead Programmer

Pascal Drolet

Vice-President of Continuous Improvement

Michel Allard

Director of Production Technology

Martin Sévigny

Director of Project Management Office

Stéphane D'Astous

Director of Research and Development

Sébastien Lavier

Sound Lead Programmer

Stéphane Ronse

Tools Team Lead Programmer

Jérôme Lasserre
Jahr: 2005
Veröffentlichungsdatum
02. Dezember 2005
Perspektiven: Blick von hinten
Bewertung: ?
Kritiken: ?
Entwickler: Ubisoft Divertissements Inc. Publishers: Ubisoft, Inc.

Lead Compositor

Patrick Gosselin

Chief Creative Officier

Serge Hascoët

Editorial Game Design Director

Lionel Raynaud

Editorial Gameplay Director

Cyril Derouineau

Worldwide Projects Coordination Director

Anne Blondel-Jouin

International Production Director

Christine Burgess-Quémard

Editorial Talent Manager

Caroline Cantin

Editorial Scenarios & Cinematic Director

Alexis Nolent

Editorial Marketing Director

Laurence Buisson-Nollent

Chinese Brand Manager

Jean-Maxime Moris

Swiss Brand Manager

Cédric Crausaz

Italian Brand Manager

Stefano Rigattieri

Spanish Brand Manager

Alberto Mesas

Australian Brand Manager

Nick Wong

Director of Public Relations

Stéphane Vallet

Public Relations Manager

Jennifer LansmanCarol Quito

Marketing Director

John Parkes

French Brand Manager

Aurélie Belzanne

EMEA Paper Part Coodinator

Blandine Viegas

EMEA Traffic Manager

Vincent Hamet

German Brand Manager

Marc Homayounpour

Dutch Brand Manager

Pim Hofmeester

Belgian Brand Manager

Raphaël Anciaux

Nordic Countries Brand Manager

Stefan Hansen

Austrian Brand Manager

Martin Strehl

Direktor / Regisseur / Leiter

Alain Corre

Group Manager

Sébastien Courmont

English Brand Manager

Ian Chambers

EMEA Online Community Manager

Bruno Guérin

CRM Marketing Manager

Véronique ParisotAnne Cramer

Promotion Specialist

Natasha Mirosnkoff

Manager, Online Advertising

Paul Caparotta

Senior Manager, Production Art

Eileen Cislak

Senior Copywriter

Kareem Fahmi

Copywriter

Danielle Unis

Site Producer

David Macachor

Director of Brand Management

Gary Keith

Senior Manager, Online Marketing

Joshua Milligan

Senior Graphic Designer

Li Shen

Project Manager

Ryan Molyneaux

Manager, Website & Online Development

Justin Landskron

VP of Creative Services

Allan Adler

Copy Editor

Shannon Kokoska

Vice President of Marketing

Tony Kee

Advertising Manager

Pete Jacobs

Manager, Online Marketing

Nate Mordo

Online Community Manager

Ashley Jenkins

AV Specialist

Chris Mah

Director of Marketing

Hélène Juguet

Media Specialist

Kristeen L. Kennedy

Promotions Manager

Jeff Dandurand

Senior Brand Manager

Danny Ruiz

Direcor of Public Relations

David Hawk

Senior Video Specialist

Brigham Stitt

Quality Control Studio Manager

Éric Audette

Cinematic Team Director

Kun Chang

Cinematic Team Technical Direction

Biju Ramachandran

Cinematic Team Editing

Pierre Ayotte

Music Performed by

Stuart ChatwoodInon Zur

Technical & Artistic Director

Simon Charles Pressey

The Prince Recorded in L.A. by

Keith Arem

Game Designer

Thomas Delbuguet

Lighting Artist

Jean-Philippe Leroux

Marketing Game Manager

Sébastien Puel

Quality Control Project Managers

Éric ViscontiFrançois Quidoz

User Testing Team Director

Caroline Martin

Voices Recorded in Montréal at

Point d’Orgue Studio

Voices Recorded in Montréal by

Samuel Girardin

Lead Audio Designer Dialog

Ann-Elise Stidham

Cinematic Team Coordinator

Isabelle Bismuth

Cinematic Team Concept Artist / Storyboard Artists

Eric CaronHenry FongWayne Murray

Death of Vizir Cinematic Production Assistant

Anne Langourieux

Director of Sound Studio

Jérémi Valiquette

The Prince Recorded in L.A. at

PCB Productions Studio

Additional level design

Mohamed Gambouz

Graphic Technical Director

Gwenael Heliou

Character Special Effects

Steeve OuelletFouad Jeniani

Lead Character Modeller

Jeff Goslan

Cinematic Team Animation Direction

Omar MorsyAllan Treitz

Cinematic Team Second Director, Crowd

Miguel Angel Martin

Director of Photography

Rémi Lacoste

Localization Project Manager

Corinne Isabelle Le Dour

Cinematic Team Visual Effects Crowd

Sébastien Nadeau

Localization Director

Coralie Martin

Project Technical Director

Philippe Trarieux

Lead Audio Designer

Alice Bernier

Cinematic Team Art Director

Raphaël Lacoste

Cinematic Team Studio Director

Anne Mai LeBouyonnec

Cinematic Team Data Manager

Frederick Michaud

Lead Integrator

Jean-Robert Michel

Art Director

Olivier Leonardi

Animation Technical Directors

Steeve OuelletFouad Jeniani

Creative Consultant

David Châteauneuf

Death of Vizir Cinematic Producer

Karen Vernimmen

Team Lead AI and Gameplay

Matthew Clarke

Menu and Interface

Adrian CheungMing Yin

Programmer QA

Frédéric Bernard

In-game Cinematic Technical Director

Mathieu Latulippe

Executive Producer

Yannis Mallat

Music Composed by

Stuart ChatwoodInon Zur

Voice Director

Simon Peacock

Art Production Manager

Erwan Davisseau

Marketing Artists

Xavier ThomasJoey Whelan

Cinematic Team Associate Producers

Jean-Jacques TremblaySébastien Racine

Cinematic Team Producer E3 Trailer

Felix-Étienne Rocque

Voice Coordinator

Frédérique Carbou

Lead Programmer

Charles Jacob

Artistic Director

Chris Delaporte

Technical Coordinator

François Forge

Programmer Analyst

Rémy Lalanne

Special Effects & Renders Coordinators

Halim Negadi

Production Jurist

Mickael Guilbaud

Associate Producers

Amina RachdiJamal Rguigui

Production Assistant

Hanane Jalal

Lead Sound Designer

Mohamed Rabia

Animation Technical Director & Character Special Effects

Fouad Jeniani

In-game Camera

Rémi Lacoste

Lead AI Programming

Abderrazzak El Kaouni

Studio Director

Alexis Godard

Art Director & Art Production Manager

Céline Tellier

Art Technical Director

Mohamed Gambouz

Lead Engine Programming

Boujemaa El Hiba

Executive Vice President Editorial

Christophe Derennes

Framework Lead Programmer

Pascal Drolet

Vice-President of Continuous Improvement

Michel Allard

Director of Production Technology

Martin Sévigny

Director of Project Management Office

Stéphane D'Astous

Director of Research and Development

Sébastien Lavier

Sound Lead Programmer

Stéphane Ronse

Tools Team Lead Programmer

Jérôme Lasserre