Games
Spyro: Enter the Dragonfly
Jahr
Veröffentlichungsdatum
04. November 2002
Perspektiven
Bewertung

Project Director

Aryeh Richmond

Character Team Lead

Karen T. Delgadillo

Character Team/Additional Systems Support

Susumu Ishihara

Modeller Specialist

Rick Ruiz

Texture Specialist

Masashi Fujiura

System Support

Dale Dickson

Art Director

Sean Ro

Environment Lead

Haemi Yi

Designer/Scripting

Tim YanalunasRussell Bernau

PS2 MayaSDK/Senior Engineer

Jimmy Alamparambil

Additional Production

Jack MamaisEveline M. Cureteau

Senior Designer

Saji Amon Johnson

Lead Programmer

John Bojorquez

Tools Programming

Paul Miller

Project Coordinator/Senior Engineer

Warren Davis

Associate Producer/Asset Management

Kirk TomeKen Anderson

Additional Design

David Gracia

PS2 MayaSDK/Technical Director

Jean-Marc Morel

Game Engine Programming

Clancy J. Imislund

Sound implementation

Jamien McBride

VP Global Marketing

Torrie Dorrell

Director of Operations

Suzan Rude

Manager of Events/Special Projects

Virginia Fout

Promotions Coordinator

Jason Subia

VP Production

Vijay Lakshman

Sr. Product Manager

Craig Howe

President

Jim Wilson

PR Coordinator

Erica Dart

Creative Director/Producer

Ricci Rukavina

Production Coordinator

Marcus Savino

Junior Publicist

Sandra Shagat

Production Assistant

Douglas Rukavina

Marketing Coordinator

Jason Covey

Director of PR

Alex Skillman

Promotions Director

Chandra Hill
Jahr: 2002
Veröffentlichungsdatum
04. November 2002
Plattformen: PlayStation 2, GameCube
Perspektiven: Blick von hinten
Bewertung: ?
Kritiken: ?
Entwickler: Check Six Studios, Equinoxe Digital Entertainment Publishers: Universal Interactive Inc.

Project Director

Aryeh Richmond

Character Team Lead

Karen T. Delgadillo

Character Team/Additional Systems Support

Susumu Ishihara

Modeller Specialist

Rick Ruiz

Texture Specialist

Masashi Fujiura

System Support

Dale Dickson

Art Director

Sean Ro

Environment Lead

Haemi Yi

Designer/Scripting

Tim YanalunasRussell Bernau

PS2 MayaSDK/Senior Engineer

Jimmy Alamparambil

Additional Production

Jack MamaisEveline M. Cureteau

Senior Designer

Saji Amon Johnson

Lead Programmer

John Bojorquez

Tools Programming

Paul Miller

Project Coordinator/Senior Engineer

Warren Davis

Associate Producer/Asset Management

Kirk TomeKen Anderson

Additional Design

David Gracia

PS2 MayaSDK/Technical Director

Jean-Marc Morel

Game Engine Programming

Clancy J. Imislund

Sound implementation

Jamien McBride

VP Global Marketing

Torrie Dorrell

Director of Operations

Suzan Rude

Manager of Events/Special Projects

Virginia Fout

Promotions Coordinator

Jason Subia

VP Production

Vijay Lakshman

Sr. Product Manager

Craig Howe

President

Jim Wilson

PR Coordinator

Erica Dart

Creative Director/Producer

Ricci Rukavina

Production Coordinator

Marcus Savino

Junior Publicist

Sandra Shagat

Production Assistant

Douglas Rukavina

Marketing Coordinator

Jason Covey

Director of PR

Alex Skillman

Promotions Director

Chandra Hill