Games
Far Cry: Instincts - Evolution
Jahr
Veröffentlichungsdatum
28. März 2006
Plattformen
Bewertung

Music Composed by

Paul Haslinger

Additional Sound Design

David ChanGreg Rahn

Localization Project Manager

Corinne Isabelle Le Dour

Marketing Game Manager

Julien Cuny

Motion Capture Coordinator

Julie Tighe

Lead Animation & Animation Director

Jean-François Méthot

Additional Script Writer

Raymond Almaden

Assistant Sound Design

Jonathan Gosselin

Multiplayer Programming

Hugo SimardYannick Joly

Script Writer

Alexi Hawley

Project Security Analyst

Yan Bellerose

Associate Producer

Mario Chabtini

QC Project Manager

Jonathan Moreau

Voice Talent (Doyle)

Mark Camacho

Lead Programming

Alex Parlour

Senior Marketing Coordinator

André Vu

Project Coordinator

Mario Chabtini

Lead Sound Design

Steven Dumont

Additional Level Design - Multiplayer

Benjamin Ackerman

Lead Graphics

Florent Goy

Graphics Effects

Mohanned Mansour

Performance Consultant

Gilles Monteil

Animation Technical Director

Jean-Thierry RoyDavid Payne

Voices recorded in Montréal at Point d’Orgue studio by

Samuel Girardin

Ubisoft Montreal QC Studio Manager

Éric Audette

Motion Capture Technical Director

Claude Comeau

Creative Director

Jean-François Dugas

Lead Level Design

David Ghozland

Additional Multiplayer Programming

François LeblancGeorges Giroux

Xbox Map Editor Programming

Shawn Leblanc

Platform Specialist

Jean-Marc Goulet

Marketing Artists

Joey WhelanXavier Thomas

Cameraman

Kun Chang

Produzent

Gadi Pollack

Lead AI Programmer

Guillaume Fréchette

Story Designer

Patrick Redding

Playtest Lab Manager

Caroline Martin

Sound Studio Director

Jérémi Valiquette

Sound Studio - Technical & Artistic Director

Simon Charles Pressey

Illustrator

Manuel Vallelunga

Voice Talent (Kade)

Victoria Sanchez

Senior Producer

Bertrand Hélias

Lead Quality Assurance

Jean-Sylvain Sormany

Level Design ‑ Multiplayer

Gerhard WeihrauchLuc Plante

Stephen Dorff recorded in L.A. at PCB Productions studio by

Keith Arem

Localization Tests Coordinator

Sylvie Tremblay

Technical Graphic Director

Danny Oros

Lead Platform Specialist

Frédéric Laporte

Motion Capture Studio Director

Olivier Paris

Localization Lead Integration

Jean-Robert Michel

Voice Coordination

Frédérique Carbou

Localization Director

Coralie Martin

Additional Online Expert

Sébastien Bessette

Voice Talent (Jack Carver)

Stephen Dorff

Voice Talent (Semeru)

Rick Miller
Jahr: 2006
Veröffentlichungsdatum
28. März 2006
Plattformen: Xbox
Bewertung: ?
Kritiken: ?
Entwickler: Ubisoft Divertissements Inc. Publishers: Ubisoft, Inc.

Music Composed by

Paul Haslinger

Additional Sound Design

David ChanGreg Rahn

Localization Project Manager

Corinne Isabelle Le Dour

Marketing Game Manager

Julien Cuny

Motion Capture Coordinator

Julie Tighe

Lead Animation & Animation Director

Jean-François Méthot

Additional Script Writer

Raymond Almaden

Assistant Sound Design

Jonathan Gosselin

Multiplayer Programming

Hugo SimardYannick Joly

Script Writer

Alexi Hawley

Project Security Analyst

Yan Bellerose

Associate Producer

Mario Chabtini

QC Project Manager

Jonathan Moreau

Voice Talent (Doyle)

Mark Camacho

Lead Programming

Alex Parlour

Senior Marketing Coordinator

André Vu

Project Coordinator

Mario Chabtini

Lead Sound Design

Steven Dumont

Additional Level Design - Multiplayer

Benjamin Ackerman

Lead Graphics

Florent Goy

Graphics Effects

Mohanned Mansour

Performance Consultant

Gilles Monteil

Animation Technical Director

Jean-Thierry RoyDavid Payne

Voices recorded in Montréal at Point d’Orgue studio by

Samuel Girardin

Ubisoft Montreal QC Studio Manager

Éric Audette

Motion Capture Technical Director

Claude Comeau

Creative Director

Jean-François Dugas

Lead Level Design

David Ghozland

Additional Multiplayer Programming

François LeblancGeorges Giroux

Xbox Map Editor Programming

Shawn Leblanc

Platform Specialist

Jean-Marc Goulet

Marketing Artists

Joey WhelanXavier Thomas

Cameraman

Kun Chang

Produzent

Gadi Pollack

Lead AI Programmer

Guillaume Fréchette

Story Designer

Patrick Redding

Playtest Lab Manager

Caroline Martin

Sound Studio Director

Jérémi Valiquette

Sound Studio - Technical & Artistic Director

Simon Charles Pressey

Illustrator

Manuel Vallelunga

Voice Talent (Kade)

Victoria Sanchez

Senior Producer

Bertrand Hélias

Lead Quality Assurance

Jean-Sylvain Sormany

Level Design ‑ Multiplayer

Gerhard WeihrauchLuc Plante

Stephen Dorff recorded in L.A. at PCB Productions studio by

Keith Arem

Localization Tests Coordinator

Sylvie Tremblay

Technical Graphic Director

Danny Oros

Lead Platform Specialist

Frédéric Laporte

Motion Capture Studio Director

Olivier Paris

Localization Lead Integration

Jean-Robert Michel

Voice Coordination

Frédérique Carbou

Localization Director

Coralie Martin

Additional Online Expert

Sébastien Bessette

Voice Talent (Jack Carver)

Stephen Dorff

Voice Talent (Semeru)

Rick Miller