Games
Fight Club
Jahr
Veröffentlichungsdatum
16. November 2004
Plattformen
Bewertung

Senior Character Rigger

Brian Weaver

Genuine Games Tools Lead

Kevin Ashley

Character Artists

Jim McPhersonJoan Igawa

Genuine Games Technology Lead

Steven J. Batiste

Director of Development

David J. Broadhurst

Lead Engine Programmer

Steven J. Batiste

Concept Artist

Pakin Liptawat

Senior Artist

Jeal Choi

Genuine Games CTO

David J. Broadhurst

Lead Xbox Programmer

Anthony Carotenuto

Senior Character Modeler

Richard Diamant

Senior Character Artist

Murad Ainuddin

Genuine Games CEO

Russ Gubler

Lead Environment Artist

James J. Ho

Senior Animators

Michael YoshSteven Rivera

Cinematic Director

Daniel Francis Gutman

Associate Brand Manager

Lindsey FischerLisa Roth

Director of Public Relations

Sarita Churchill

Senior QA Manager, Functionality

James Galloway

Vice President Content and Development

William Kendall

Brand Manager

Nichol Bradford

Marketing Coordinator

Glenn Gregory

Consumer Research Analyst

Eric Culqui

QA Manager

Igor Krinitskiy

Senior QA Manager, Requirement Groups

Christopher D. Wilson

Senior Qa Manager, Tester Resources

Michael Gonzales

Senior Producer

Chris Miller

Executive Vice President Worldwide Studios

Michael Pole

Vice President and Executive of Production

James Flaharty

TRG Supervisors

Ali RazaJamie Saxon

Associate Producer

Tim TranAaron Blean

Quality Assurance Project Lead

Geoff BentAyal MorenoBrian Douglas

Burn Lab Supervisor

Jamie Rios

Customer Service

Brian Waggoner

Localization Project Managers

Barry KehoeJoe McNallyCatherine Walsh

Chief Technical Director

Michael Heilemann

Technical Director

Ryan T. Sammartino

Consumer Research Manager

Miriam Bishay

Vice President of Marketing

Koren Buckner

Associate Public Relations Manager

Pamela Thomas

Network Supervisor

Mark Storie

V.P. of Studio Operations

Rich Robinson

Vivendi Universal Product Certification Group

Glenn DphrepaulezzCyra TaltonBrandon ValdezRichard Benavides

Studio Support Services

Anna Nakada

Director of Sound

Christian Johnson

Sound Engineering

Patrick McNulty

Dialogue Supervision

Andrea Toyias

Recorded at

Vital Spark

Voice Direction

Eric Weiss

Programming and Systems Administration

Duane PowellDaemeon NicolaouMatt NewellBarry Robison

Layout / Animatic

David NibbelinJeff Weisend

Mocap Data Cleanup

Ryan Girard

Rigging and Cloth Simulation

Paul Hormis

Production Assistant

Amanda Powell

Story Mode and Sizzle Reel CG provided by

Blur Studio

CG Supervisor

Timothy Wallace

Coordinator

Debbie Yu

Mocap

John Bunt

Concept Design

Sean McNally

CG Technical Supervisor

Jon Jordan

Animation Supervisor

Remi McGillTim Miller

Arcade CG Endings Provided by

Prana Studios

General Manager

Matt Bauer

Postproduction Manager

Anet Hambarsumian

Project Manager

Kristina Adelmeyer

Motion Tracker

Kristopher J. Evans

Motion Capture Provided by

Motion Analysis Studios

Vice President of Project Development

Scott Gagain

Head of Production

Jeff Swenty

Music Supervisor

Courtney Holt

Music Licensing Coordinator

Stephen Goldman

Additional Music by

Scott ClausenRich Ragsdale

Streaming Movies and Music Provided by

Sofdec

Sound Provided By

Tommy Tallarico Studios
Jahr: 2004
Veröffentlichungsdatum
16. November 2004
Plattformen: Xbox, PlayStation 2
Bewertung: ?
Kritiken: ?
Entwickler: Genuine Games, Inc., Visual Sciences Ltd. Publishers: Vivendi Universal Games, Inc.

Senior Character Rigger

Brian Weaver

Genuine Games Tools Lead

Kevin Ashley

Character Artists

Jim McPhersonJoan Igawa

Genuine Games Technology Lead

Steven J. Batiste

Director of Development

David J. Broadhurst

Lead Engine Programmer

Steven J. Batiste

Concept Artist

Pakin Liptawat

Senior Artist

Jeal Choi

Genuine Games CTO

David J. Broadhurst

Lead Xbox Programmer

Anthony Carotenuto

Senior Character Modeler

Richard Diamant

Senior Character Artist

Murad Ainuddin

Genuine Games CEO

Russ Gubler

Lead Environment Artist

James J. Ho

Senior Animators

Michael YoshSteven Rivera

Cinematic Director

Daniel Francis Gutman

Associate Brand Manager

Lindsey FischerLisa Roth

Director of Public Relations

Sarita Churchill

Senior QA Manager, Functionality

James Galloway

Vice President Content and Development

William Kendall

Brand Manager

Nichol Bradford

Marketing Coordinator

Glenn Gregory

Consumer Research Analyst

Eric Culqui

QA Manager

Igor Krinitskiy

Senior QA Manager, Requirement Groups

Christopher D. Wilson

Senior Qa Manager, Tester Resources

Michael Gonzales

Senior Producer

Chris Miller

Executive Vice President Worldwide Studios

Michael Pole

Vice President and Executive of Production

James Flaharty

TRG Supervisors

Ali RazaJamie Saxon

Associate Producer

Tim TranAaron Blean

Quality Assurance Project Lead

Geoff BentAyal MorenoBrian Douglas

Burn Lab Supervisor

Jamie Rios

Customer Service

Brian Waggoner

Localization Project Managers

Barry KehoeJoe McNallyCatherine Walsh

Chief Technical Director

Michael Heilemann

Technical Director

Ryan T. Sammartino

Consumer Research Manager

Miriam Bishay

Vice President of Marketing

Koren Buckner

Associate Public Relations Manager

Pamela Thomas

Network Supervisor

Mark Storie

V.P. of Studio Operations

Rich Robinson

Vivendi Universal Product Certification Group

Glenn DphrepaulezzCyra TaltonBrandon ValdezRichard Benavides

Studio Support Services

Anna Nakada

Director of Sound

Christian Johnson

Sound Engineering

Patrick McNulty

Dialogue Supervision

Andrea Toyias

Recorded at

Vital Spark

Voice Direction

Eric Weiss

Programming and Systems Administration

Duane PowellDaemeon NicolaouMatt NewellBarry Robison

Layout / Animatic

David NibbelinJeff Weisend

Mocap Data Cleanup

Ryan Girard

Rigging and Cloth Simulation

Paul Hormis

Production Assistant

Amanda Powell

Story Mode and Sizzle Reel CG provided by

Blur Studio

CG Supervisor

Timothy Wallace

Coordinator

Debbie Yu

Mocap

John Bunt

Concept Design

Sean McNally

CG Technical Supervisor

Jon Jordan

Animation Supervisor

Remi McGillTim Miller

Arcade CG Endings Provided by

Prana Studios

General Manager

Matt Bauer

Postproduction Manager

Anet Hambarsumian

Project Manager

Kristina Adelmeyer

Motion Tracker

Kristopher J. Evans

Motion Capture Provided by

Motion Analysis Studios

Vice President of Project Development

Scott Gagain

Head of Production

Jeff Swenty

Music Supervisor

Courtney Holt

Music Licensing Coordinator

Stephen Goldman

Additional Music by

Scott ClausenRich Ragsdale

Streaming Movies and Music Provided by

Sofdec

Sound Provided By

Tommy Tallarico Studios