Games
Minority Report: Everybody Runs
Jahr
Genre
Veröffentlichungsdatum
19. November 2002
Bewertung

Rumble Designer

Lip Ho

Senior Associate Producer

Patrick J. Kelly

Lead Texture Artist

Tenaya Sims

Character Artist and Modeler

Loudvik Akopyan

Additional Animation

James L. Zachary

Concept Artist

Michael Zimmerman

Special Effects Artist

Troy AdamJames Chao

Physics Programmer

Joseph Nugent

Lead Programmer

Shawn L. Baird

Tutorial Voice Over

Tara Strong

Executive Producers

Peter T. AkemannDogan Koslu

Treyarch QA Manager

Sean Johnson

Game Programmer

Peter T. Akemann

NGL Production

Derek Tarvin

Level Builder and Texture Artist

Paul Whitehead

AI Programmer

Matthew Kimberling

Cut Scene Sound mixed by

Phillip A. Kovats

Music Composed by

Michael HamptonJesper Kyd

Additional Sound Effects by

Gary Rydstrom

Art Director

Sukru Gilman

Localization Associate Producer

Kevin Tomatani

MRTL Programmer

Joey Liaw

Production Assistant

Avri Rahamim

Character Texture Artist

Joe DiCesare

Lead Designer

Brian Reed

Support Programmers

Jason BareJeremy Parker

Lead Animator

Stephen Fedasz IV

Particle System Programmer

Jarkko Lempiäinen

Supervising Senior Sound Designer

Tom Hays

Additional Music Composed by

John Vaillier

Localization Programming

Toby LaelJim Thomas

Associate Producers

Neven DravinskiRobert Sanchez

Senior Character Modeler

Arnold Agraviador

NGL Lead Programmer

Wade Brainerd

Localization Producer

Jeremiah Maza

Character Modeler and CG Artist

Simon Chan

Voice Recording

Womb Music and Audio

Attract Movie edited by

Chris CostineDaniel Baker

Customer Support Manager

Bob McPherson

Senior Publicist

Michael Mantarro

V.P., North American Studios

Murali Tegulapalle

Project Lead

Bruce Campbell

Senior Project Lead

Benjamin DeGuzman

Manager, Creative Services

Jill Barry

Sr. Dir., Business & Legal Affairs

Michael Hand

V.P., Creative Services & Operations

Denise Walsh

Creative Marketing Director

Matthew Stainner

Project Coordinator

Shelby Yates

"Apossibly"

The Apex Theory

Customer Support Leads

Rob LimGary BolducMichael Hill

Exec. V.P., Glob. Brand Man.

Kathy Vrabeck

Floor Lead

Kimberly Marlis

Dir., Corporate Communications

Michelle Schroder

Global Brand Manager

Brad Carraway

Production Tester

Lip Ho

Coord., Business & Legal Affairs

Carolina Smith

Executive Producer

Marc Turndorf

Production Coordinator

Joseph Shackelford

V.P., Global Brand Management

Dusty Welch

Manager, Console Testing

Joseph Favazza

Packaging and Manual Design

Ignited Minds LLC
Jahr: 2002
Veröffentlichungsdatum
19. November 2002
Plattformen: GameCube, Xbox, PlayStation 2
Bewertung: ?
Kritiken: ?
Entwickler: Treyarch Corporation Publishers: Activision Publishing, Inc.

Rumble Designer

Lip Ho

Senior Associate Producer

Patrick J. Kelly

Lead Texture Artist

Tenaya Sims

Character Artist and Modeler

Loudvik Akopyan

Additional Animation

James L. Zachary

Concept Artist

Michael Zimmerman

Special Effects Artist

Troy AdamJames Chao

Physics Programmer

Joseph Nugent

Lead Programmer

Shawn L. Baird

Tutorial Voice Over

Tara Strong

Executive Producers

Peter T. AkemannDogan Koslu

Treyarch QA Manager

Sean Johnson

Game Programmer

Peter T. Akemann

NGL Production

Derek Tarvin

Level Builder and Texture Artist

Paul Whitehead

AI Programmer

Matthew Kimberling

Cut Scene Sound mixed by

Phillip A. Kovats

Music Composed by

Michael HamptonJesper Kyd

Additional Sound Effects by

Gary Rydstrom

Art Director

Sukru Gilman

Localization Associate Producer

Kevin Tomatani

MRTL Programmer

Joey Liaw

Production Assistant

Avri Rahamim

Character Texture Artist

Joe DiCesare

Lead Designer

Brian Reed

Support Programmers

Jason BareJeremy Parker

Lead Animator

Stephen Fedasz IV

Particle System Programmer

Jarkko Lempiäinen

Supervising Senior Sound Designer

Tom Hays

Additional Music Composed by

John Vaillier

Localization Programming

Toby LaelJim Thomas

Associate Producers

Neven DravinskiRobert Sanchez

Senior Character Modeler

Arnold Agraviador

NGL Lead Programmer

Wade Brainerd

Localization Producer

Jeremiah Maza

Character Modeler and CG Artist

Simon Chan

Voice Recording

Womb Music and Audio

Attract Movie edited by

Chris CostineDaniel Baker

Customer Support Manager

Bob McPherson

Senior Publicist

Michael Mantarro

V.P., North American Studios

Murali Tegulapalle

Project Lead

Bruce Campbell

Senior Project Lead

Benjamin DeGuzman

Manager, Creative Services

Jill Barry

Sr. Dir., Business & Legal Affairs

Michael Hand

V.P., Creative Services & Operations

Denise Walsh

Creative Marketing Director

Matthew Stainner

Project Coordinator

Shelby Yates

"Apossibly"

The Apex Theory

Customer Support Leads

Rob LimGary BolducMichael Hill

Exec. V.P., Glob. Brand Man.

Kathy Vrabeck

Floor Lead

Kimberly Marlis

Dir., Corporate Communications

Michelle Schroder

Global Brand Manager

Brad Carraway

Production Tester

Lip Ho

Coord., Business & Legal Affairs

Carolina Smith

Executive Producer

Marc Turndorf

Production Coordinator

Joseph Shackelford

V.P., Global Brand Management

Dusty Welch

Manager, Console Testing

Joseph Favazza

Packaging and Manual Design

Ignited Minds LLC