People
Hideo Kojima

Spielographie

Metal Gear Solid 3: Subsistence (2006)Jobs: Secret Theater Construction | Produzent
Ape Escape 3 (2006)Jobs: Special Thanks
Metal Gear Solid 3: Snake Eater (Premium Package) (2004)Jobs: Produzent | Direktor / Regisseur / Leiter | Directed by | Planning | Game Design | Written by | Setting Research/Justification | Original Story | Production/Adjustment
Boktai 2: Solar Boy Django (2004)Jobs: Original Idea | Produzent
Metal Gear Solid 3: Snake Eater (2004)Jobs: Production/Adjustment | Produzent | Directed by | Original Story | Planning | Setting Research/Justification | Game Design | Written by | Direktor / Regisseur / Leiter
Metal Gear Solid: The Twin Snakes (2004)Jobs: Game Design & Executive Supervisor | Producers | Planning | Setting Research/Justification | Original Story | Game Design | Written by | Conceptual Map
Boktai: The Sun is in Your Hand (2003)Jobs: Produzent | Original Story | Game Design
Metal Gear Solid 2: Substance (2003)Jobs: Original Story | Written by | Setting Research / Justification | Planning | Game Design | Produced by | Directed by | Editing | Concept Map
Metal Gear Solid 2: Substance (2002)Jobs: Editing | Produced and Directed by | Planning | Written by | Setting Research/Justification | Original Story | Game Design | Concept Map
Seaman (2001)Jobs: Special thanks to
Zone of the Enders (2001)Jobs: Produzent | Opening Movie Creation
Metal Gear Solid 2: Sons of Liberty (2001)Jobs: Special Thanks | Special Thanks - Konami Computer Entertainment Japan Inc. | Concept Map | Original Story/Planning/Game Design | Produced and Directed by | Written by | Setting Research/Justification | Editing
D-2 (2000)Jobs: The Producer Wishes to Thank
Metal Gear Solid (2000)Jobs: Original planning and story by | Producers | Supervising director
Metal Gear Solid: VR Missions (1999)Jobs: Genolla monster | Planning/Game design | Planned by | Concept adviser | Edited by | Producers | Directed by
Guitar Freaks (1999)Jobs: Producers
Metal Gear Solid (1998)Jobs: Block model map assembled by | Conceptual map design | Items/Enemy route setting | Script Director | Camera setting | 2d map design | Conceptual design/Supervisor | Adjusted by | Scene Direction | Speech motion adjustment | Polygon demo authoring | Directed by | Planning/Original game design | Written by | Setting design | Editing | Digital effects | Title logo conceptual design | Producers
beatmania (1998)Jobs: Produzent
Policenauts (1996)Jobs: Recording Supervisor | Instruction Manual Composition | Digital effects | Animation Digital Retouching | Digital Editing | AP Officer 2 | Script Creation & Composition | Story | Screenplay | Research | Planning | Directed by
Snatcher (1996)Jobs: Game Designer/Script Writer | Script Writer | Game Designer
Snatcher (1994)Jobs: Urheber / Erschaffer / Schöpfer
Dead Moon (1992)Jobs: Special Thanks
Snatcher (1992)Jobs: Making-of Video (メイキングビデオ) | Recording Director (録音演出) | Planning (企画) | Concept Design (原作) | Scenario (脚本) | Director (監督) | Scenario Adaptation (シナリオ構成)
Metal Gear 2: Solid Snake (1990)Jobs: Scenario | Game Design
SD Snatcher (1990)Jobs: Scenario | Command Package
Metal Gear (1987)Jobs: Game Design