People
John Miles

Spielographie

Black (2006)Jobs: Art Director
Burnout: Revenge (2005)Jobs: Additional Art
Catwoman (2004)Jobs: Art Director
Catwoman (2004)Jobs: EA Special Thanks
Catwoman (2004)Jobs: Art Director
Quake III: Revolution (2001)Jobs: Special thanks to
Wing Nuts: Battle in the Sky (1997)Jobs: PC Sound Libraries
Callahan's Crosstime Saloon (1997)Jobs: Audio Interface Library 3.0
Darklight Conflict (1997)Jobs: Outro Animation
Darklight Conflict (1997)Jobs: Outro Animation
Silent Hunter (1996)Jobs: Additional Audio Support
Time Commando (1996)Jobs: Special thanks to
Jagged Alliance: Deadly Games (1996)Jobs: Additional Programming
Albion (1996)Jobs: Special Thanks (from the entire team) | Jurie wants to thank
Return to Zork (1996)Jobs: Special thanks to
Fantasy General (1996)Jobs: Special Thanks
Privateer 2: The Darkening (1996)Jobs: 3D Artist / Object Designers
Return to Zork (1996)Jobs: Special thanks to
Jagged Alliance: Enhanced (1995)Jobs: Thanks & Greeting to
MechWarrior 2: 31st Century Combat (1995)Jobs: Tools/Drivers Licensed from
MechWarrior 2: Ghost Bear's Legacy (1995)Jobs: Tools/Drivers Licensd from
Ascendancy (1995)Jobs: AIL and VFX libraries by
Jagged Alliance (1995)Jobs: Thanks & Greeting to
Zone Raiders (1995)Jobs: Special thanks to
SimCity 2000: CD Collection (1995)Jobs: Jon would like to thank these people for making his port easier
This Means War! (1995)Jobs: Windows sound drivers supplied by
The Orion Conspiracy (1995)Jobs: Sound Drivers
Guilty (1995)Jobs: Sound Drivers | Audio Interface Library Sound System
WarCraft II: Tides of Darkness (1995)Jobs: Technical Help and Stuff
World of Aden: Thunderscape (1995)Jobs: Special thanks to | Additional Audio Support
Flight Unlimited (1995)Jobs: Audio Interface Library
Realms of Arkania: Star Trail (1994)Jobs: Attica wants to thank
SSN-21 Seawolf (1994)Jobs: Additional Programming
System Shock (1994)Jobs: Programmers
Super Wing Commander (1994)Jobs: ORIGIN Graphic System
Dangerous Streets / Wing Commander (1994)Jobs: OriginFX Graphic System
Dark Sun: Wake of the Ravager (1994)Jobs: Additional Programming
Tomcat Alley (1994)Jobs: Mechanical Effects
Wing Commander (1994)Jobs: OriginFX Graphic System
Isle of the Dead (1993)Jobs: Midi Sound Package
Shadow of Yserbius (1993)Jobs: Sound Driver
Wing Commander: Privateer (1993)Jobs: Special thanks to
Ultima VII: Part Two - Serpent Isle (1993)Jobs: Music / Sound Programming
The 7th Guest (1993)Jobs: Sound Drivers
Sim Farm (1993)Jobs: Sound Programming
Fates of Twinion (1993)Jobs: Created by | Sound Driver
ShadowCaster (1993)Jobs: Music / Sound Programming
Dark Sun: Shattered Lands (1993)Jobs: Tools Programming
Return to Zork (1993)Jobs: Special thanks to
Realms of Arkania: Blade of Destiny (1993)Jobs: Attic's Special Thanks
Eye of the Beholder III: Assault on Myth Drannor (1993)Jobs: Lead Programmer and Engine Designer
Master of Orion (1993)Jobs: Sound Software
Ultima Underworld: The Stygian Abyss (1992)Jobs: Music / Sound Programming
Wing Commander (1992)Jobs: OriginFX Graphic System
Wing Commander (1990)Jobs: Graphics / 3D Programming
Windwalker (1990)Jobs: Programming Assistance
Bad Blood (1990)Jobs: Additional Programming
Ultima VI: The False Prophet (1990)Jobs: Programming | Writing / Dialogue / Story
Omega (1989)Jobs: OSI/CACD Support | Terminal Supports
Space Rogue (1989)Jobs: Programming
Ultima V: Warriors of Destiny (1989)Jobs: Testing | Programming | Design | Manual Written by
Omega (1989)Jobs: OSI/CACD Support | Terminal Supports
Times of Lore (1989)Jobs: Documentation | Playtesting
Windwalker (1989)Jobs: Programming Assistance
Times of Lore (1989)Jobs: Play Book | Playtesting
Space Rogue (1989)Jobs: Programming
Space Rogue (1989)Jobs: Programming
Ultima V: Warriors of Destiny (1988)Jobs: Autor / Verfasser | Design | Playtesting | Programming
Times of Lore (1988)Jobs: Playtesting | Play Book Written by | Additional Coding
Times of Lore (1988)Jobs: Play Book Written by | Playtesting
Ultima I (1987)Jobs: Brilliant programming efforts
Ultima I (1987)Jobs: Programmers