People
Gary Richards

Spielographie

24: The Game (2006)Jobs: Cutscenes Rendering Support | Audio Programming | Audio Programming: A/V Manager
Banjo Pilot (2005)Jobs: Anleitung | Game Design
Donkey Kong Country 2: Diddy's Kong Quest (2004)Jobs: Game Design (GBA) | Anleitung
Ghosthunter (2004)Jobs: AV Manager | Sound System
Sabre Wulf (2004)Jobs: Game Design
Primal (2003)Jobs: Sound System Programming | Audio Implementation
Donkey Kong Country (2003)Jobs: Game Design (GBA)
C-12: Final Resistance (2002)Jobs: Programming Team
Mickey's Speedway USA (2001)Jobs: Development team
MediEvil II (2000)Jobs: Sound Effect Programming | Localisation Programming
Donkey Kong Country (2000)Jobs: Donkey Kong Country Game Boy Color Team
Donkey Kong Land III (2000)Jobs: Game Designers
Driver 2 (2000)Jobs: Music supervision by
Perfect Dark (2000)Jobs: Perfect Dark Team
Mickey's Racing Adventure (1999)Jobs: Mickey's Racing Adventure Development Team
MediEvil (1998)Jobs: Language Implementation
Frogger (1997)Jobs: Programmers
Diddy Kong Racing (1997)Jobs: Rare Quality Assurance
GoldenEye 007 (1997)Jobs: Rare Testers
Donkey Kong Land III (1997)Jobs: Game Designers
Blast Corps (1997)Jobs: Product Test | Additional Design
Killer Instinct Gold (1996)Jobs: Quality Assurance
Killer Instinct 2 (1996)Jobs: Quality Assurance
Ken Griffey Jr.'s Winning Run (1996)Jobs: Rare Quality Assurance
Donkey Kong Land 2 (1996)Jobs: Additional Design | Game Testing
Silverload (1996)Jobs: Programmed by
Deadline (1996)Jobs: Programmers
Killer Instinct (1995)Jobs: Game Testing
Killer Instinct (1995)Jobs: Quality Assurance
Battletoads (1994)Jobs: Quality Assurance
Killer Instinct (1994)Jobs: Game Testing
Diggers (1994)Jobs: Intro Sequence
James Pond 3: Operation Starfish (1994)Jobs: Millennium Producers | Programmed by | Level Design
Donkey Kong Country (1994)Jobs: Game Testing
James Pond 2: Codename: RoboCod (1993)Jobs: Additional Map Design by
Global Effect (1992)Jobs: Introduction Sequence