Games
Twisted Metal: Small Brawl
Jahr
Veröffentlichungsdatum
27. November 2001
Plattformen
Perspektiven
Bewertung

Software Conusltant

Lunt 3D Consulting

Additional 3D Graphics Artist

Benjamin Harrison

Production Assistant

Raimee Hunt

Production Coordinator

Angelic QuintanaJessica Brunelle

Test Lead

Mike Snow

Executive Producer

Scott Campbell

Lead Designer

David Goodrich

Art Director

David Goodrich

Concept Artist

Lori M. Hollifield

Network Administrator

Mike Schmidt

Additional In-Game Music

Riptide Music Inc.

Core Manager

Mike Veigel

Creative Director

Mike Giam

Storyboards

Martin Mercer

Music & Sound

Big Idea Interactive

Senior Manager

Ritchard Markelz

Usability Manager

Doug Damron

Intro and End Movies Production

Argonaut CG Films

Post Production Video Production Artist

Aaron MacFarland

Director of product development

Allan Becker

Additional Concept Art

Steve Ceragioli

First Party Quality Assurance Director

Michael Blackledge

Technology Manager

Kevin Simmons

Lab Technician

Vince Loughney

Senior Producer

Barbara House

Audio Director

Buzz Burrowes

VP product Development

Shuhei Yoshida

Project Manager

Nicole Nokes

Project Coordinators

Fred DodsonEric Ippolito

Core Lead Analyst

Kyle Zundel

Lead Analyst

Aly Farrow

Music Director

Chuck Doud

Technical Director

Jon Steele

CG Modeling & Texturing

Viewpoint

Supervisor

Adrien Langlois

Usability Lead Analyst

Vernon Mollette

Package and Manual Design

Origin Studios

Senior Manager, Product Marketing

Susan Nourai Panico

Product Marketing Specialist

Grant D. Luke

Director, Product Marketing

Ami Matsumura-Blaire

Senior Vice President

Andrew House
Jahr: 2001
Veröffentlichungsdatum
27. November 2001
Plattformen: PlayStation
Perspektiven: Blick von hinten
Bewertung: ?
Kritiken: ?
Entwickler: Incog Inc. Entertainment Publishers: Sony Computer Entertainment America Inc. Game Directors: Steve Ceragioli

Software Conusltant

Lunt 3D Consulting

Additional 3D Graphics Artist

Benjamin Harrison

Production Assistant

Raimee Hunt

Production Coordinator

Angelic QuintanaJessica Brunelle

Test Lead

Mike Snow

Executive Producer

Scott Campbell

Lead Designer

David Goodrich

Art Director

David Goodrich

Concept Artist

Lori M. Hollifield

Network Administrator

Mike Schmidt

Additional In-Game Music

Riptide Music Inc.

Core Manager

Mike Veigel

Creative Director

Mike Giam

Storyboards

Martin Mercer

Music & Sound

Big Idea Interactive

Senior Manager

Ritchard Markelz

Usability Manager

Doug Damron

Intro and End Movies Production

Argonaut CG Films

Post Production Video Production Artist

Aaron MacFarland

Director of product development

Allan Becker

Additional Concept Art

Steve Ceragioli

First Party Quality Assurance Director

Michael Blackledge

Technology Manager

Kevin Simmons

Lab Technician

Vince Loughney

Senior Producer

Barbara House

Audio Director

Buzz Burrowes

VP product Development

Shuhei Yoshida

Project Manager

Nicole Nokes

Project Coordinators

Fred DodsonEric Ippolito

Core Lead Analyst

Kyle Zundel

Lead Analyst

Aly Farrow

Music Director

Chuck Doud

Technical Director

Jon Steele

CG Modeling & Texturing

Viewpoint

Supervisor

Adrien Langlois

Usability Lead Analyst

Vernon Mollette

Package and Manual Design

Origin Studios

Senior Manager, Product Marketing

Susan Nourai Panico

Product Marketing Specialist

Grant D. Luke

Director, Product Marketing

Ami Matsumura-Blaire

Senior Vice President

Andrew House