Games
Crash 'N' Burn
Jahr
Veröffentlichungsdatum
15. November 2004
Plattformen
Bewertung

Assistant Brand Manager

Simon Wells

Brand Manager

John Webb

Creative Manager

Andrew Cockell

Designer

Jodie Brock

Web Designer

Leigh Kirwan

Web Producer

Christophe Taddei

Project Manager

Tom Marx

Associate Project Manager

Clayton Palma

QA Manager

Michael R. Kelly

Assistant QA Manager

Colby McCracken

Artist: Miami and car patterns

Lisa Selby

Artist: geometry

Matt Parford

Artist: Grand Canyon and San Francisco, AWOL

Lee Matthews

Artist: San Diego, Alcatraz, Detroit

Jason McFee

Artist: Bronx, Redwood, San Rafael and Vegas

Paul Trewin

Artist: Las Vegas and Frontend levels

Steve Wilding

Chief Vehicle Artist

Matt Tracey

Artist: vehicles

Paul Phillpot

Artist: concepts

Paul Phillpot

Localization Manager

Mark Kieran

Localization Coordinator

Monica Dalla Valle

Localization QA Supervisor

Marco Vernetti

Localization PTC

Iain Willows

Head of Mastering

Jason Walker

QA Director

Chris Rowley

QA Supervisor

Marlon Grant

Product Test Coordinator

Steve Manners

Assistant PTC (Online)

Phil Spencer

Lead Programmer

Balor Knight

Lead Artist

Vassos Shiarlis

Post-Production Producer

Vassos Shiarlis

Chief Designer

Serkan Hassan

Pre-Production Producer

Nick Rodriguez

Programmer: sound

Mark Sheppard

Programmer: game structure

Jonathan Withey

Programmer: format lead and replays

Ross Childs

Programmer: front end and game modes

Greg Modern

Programmer: visual effects

Paul Scully

Programmer: physics

Bradgoat Heath

Programmer: optimization

Bradgoat Heath

Programmer: AI

Paul Scully

Programmer: online

Matthew Ritchie

Programmer: collision

Bradgoat Heath

Programmer: networks

Mark Sheppard

Designer: vehicles

Alkan Hassan

Designer: tracks

Geoffrey Cullen

Designer: Post-Production Support / Localization

Tom Geddes

Original Songs Performed by

V8 Pack

Composed and arranged by

Steve Collett

All lyrics by

Steve Collett

Except 'Gimme Speed', 'Way to Go, Way to Die' and 'My Life as an Airbag' by

Steve CollettJ. Higgs

Head of Communications

Steve Starvis

UK Marketing Manager

Carolyn London

UK PR Manager

Mark Allen

UK Advertising Manager

James O'Reilly

French PR Manager

Priscille Demoly

German PR Manager

Sven Liebold

Style Police

Nick Bridger

French Product Manager

Benoît Bohet

German Product Manager

Sören Winterfeldt

Head of European Ext Dev

Martin Alltimes

Director of European Dev

David Rose

PR Coordinator

Loretta Stevens

Channel Marketing Director

Kim Pendleton

International Brand Manager

Matt Gorman

PR Specialist

Denny Chiu

Associate Brand Manager

Mike Schmitt

Channel Marketing Specialist

Janty Sumimoto

Development Director

Nick Baynes

Studio Head

Tony Beckwith

Art Director

Craig Gabell

Technical Director

Greg Michael

The Mashup Team produced the following babies during the creation of this game

Isaac HiggsIsabelle ModernOlivia Rosie Trewin
Jahr: 2004
Veröffentlichungsdatum
15. November 2004
Plattformen: PlayStation 2, Xbox
Bewertung: ?
Kritiken: ?
Entwickler: Climax (Brighton) Ltd Publishers: Eidos Interactive, Inc.

Assistant Brand Manager

Simon Wells

Brand Manager

John Webb

Creative Manager

Andrew Cockell

Designer

Jodie Brock

Web Designer

Leigh Kirwan

Web Producer

Christophe Taddei

Project Manager

Tom Marx

Associate Project Manager

Clayton Palma

QA Manager

Michael R. Kelly

Assistant QA Manager

Colby McCracken

Artist: Miami and car patterns

Lisa Selby

Artist: geometry

Matt Parford

Artist: Grand Canyon and San Francisco, AWOL

Lee Matthews

Artist: San Diego, Alcatraz, Detroit

Jason McFee

Artist: Bronx, Redwood, San Rafael and Vegas

Paul Trewin

Artist: Las Vegas and Frontend levels

Steve Wilding

Chief Vehicle Artist

Matt Tracey

Artist: vehicles

Paul Phillpot

Artist: concepts

Paul Phillpot

Localization Manager

Mark Kieran

Localization Coordinator

Monica Dalla Valle

Localization QA Supervisor

Marco Vernetti

Localization PTC

Iain Willows

Head of Mastering

Jason Walker

QA Director

Chris Rowley

QA Supervisor

Marlon Grant

Product Test Coordinator

Steve Manners

Assistant PTC (Online)

Phil Spencer

Lead Programmer

Balor Knight

Lead Artist

Vassos Shiarlis

Post-Production Producer

Vassos Shiarlis

Chief Designer

Serkan Hassan

Pre-Production Producer

Nick Rodriguez

Programmer: sound

Mark Sheppard

Programmer: game structure

Jonathan Withey

Programmer: format lead and replays

Ross Childs

Programmer: front end and game modes

Greg Modern

Programmer: visual effects

Paul Scully

Programmer: physics

Bradgoat Heath

Programmer: optimization

Bradgoat Heath

Programmer: AI

Paul Scully

Programmer: online

Matthew Ritchie

Programmer: collision

Bradgoat Heath

Programmer: networks

Mark Sheppard

Designer: vehicles

Alkan Hassan

Designer: tracks

Geoffrey Cullen

Designer: Post-Production Support / Localization

Tom Geddes

Original Songs Performed by

V8 Pack

Composed and arranged by

Steve Collett

All lyrics by

Steve Collett

Except 'Gimme Speed', 'Way to Go, Way to Die' and 'My Life as an Airbag' by

Steve CollettJ. Higgs

Head of Communications

Steve Starvis

UK Marketing Manager

Carolyn London

UK PR Manager

Mark Allen

UK Advertising Manager

James O'Reilly

French PR Manager

Priscille Demoly

German PR Manager

Sven Liebold

Style Police

Nick Bridger

French Product Manager

Benoît Bohet

German Product Manager

Sören Winterfeldt

Head of European Ext Dev

Martin Alltimes

Director of European Dev

David Rose

PR Coordinator

Loretta Stevens

Channel Marketing Director

Kim Pendleton

International Brand Manager

Matt Gorman

PR Specialist

Denny Chiu

Associate Brand Manager

Mike Schmitt

Channel Marketing Specialist

Janty Sumimoto

Development Director

Nick Baynes

Studio Head

Tony Beckwith

Art Director

Craig Gabell

Technical Director

Greg Michael

The Mashup Team produced the following babies during the creation of this game

Isaac HiggsIsabelle ModernOlivia Rosie Trewin