Games
Legacy of Kain: Soul Reaver 2
Jahr
Veröffentlichungsdatum
31. Oktober 2001
Perspektiven
Bewertung

Sound Design & Music Composition

Kurt Harland LarsonJim Hedges

Adaptive Audio Programming

Jim Hedges

Executive Producer

Andrew BennettGary Moore

Programming Intern

Matthew Smith

Design & Scripting

John DumalaSamuel Villanueva

VP Marketing - Eidos US

Paul Baldwin

Manual Design

Hanshaw Ink & Image

Audio Programming

Patrick den Bekker

Spezial Effekte

Alberto Forero

Additional Art

Scott Baker

Special Effects Programming

Scott Krotz

Casting Director

Kris Zimmerman Salter

Lead Programmer

Marc David

Environment Mesh Leads

Aaron KellerCory Stockton

Creature & Character Textures

Daniel CabucoKory Heinzen

PR Coordinator

Kjell Vistad

Recording Director

Gordon Hunt

Full Motion Animation

GlyphX Inc.

Lead Artist

Daniel Cabuco

Story Cinematic Scripting

Jon Guilford

Lead Tester - Crystal Dynamics

Jacob Rohrer

Marketing & Media Coordinator

Randy Stukes

Lead Animator

James Guilford

AV Manager

Greg Shaw

Test Manager

Billy Mitchell

Marketing Director - Eidos US

Chip Blundell

Package Design

Price Design Team

Direktor / Regisseur / Leiter

Amy Hennig

Recording Studios

SMSSalami Studios AP

Marketing Illustrations

GlyphX Inc.

Localisation Managers

Holly AndrewsPaul Motion

QA Localisation Manager

Jean-Yves Duret

Development Office Manager

Louise Fisher

Assistant QA Managers

James FeatherstoneNeall Jones

QA Supervisor

David Pettit

Senior PR Manager

Steve Starvis

QA Manager

Chris Rowley

Localisation QA Supervisor

Alexandre Lepoureau

Development Director

David Rose

Group Localisation Manager

Flavia Timiani-Dean
Jahr: 2001
Veröffentlichungsdatum
31. Oktober 2001
Plattformen: PlayStation 2, Windows
Perspektiven: Blick von hinten
Bewertung: ?
Kritiken: ?
Entwickler: Crystal Dynamics, Inc. Publishers: Eidos Interactive, Inc.

Sound Design & Music Composition

Kurt Harland LarsonJim Hedges

Adaptive Audio Programming

Jim Hedges

Executive Producer

Andrew BennettGary Moore

Programming Intern

Matthew Smith

Design & Scripting

John DumalaSamuel Villanueva

VP Marketing - Eidos US

Paul Baldwin

Manual Design

Hanshaw Ink & Image

Audio Programming

Patrick den Bekker

Spezial Effekte

Alberto Forero

Additional Art

Scott Baker

Special Effects Programming

Scott Krotz

Casting Director

Kris Zimmerman Salter

Lead Programmer

Marc David

Environment Mesh Leads

Aaron KellerCory Stockton

Creature & Character Textures

Daniel CabucoKory Heinzen

PR Coordinator

Kjell Vistad

Recording Director

Gordon Hunt

Full Motion Animation

GlyphX Inc.

Lead Artist

Daniel Cabuco

Story Cinematic Scripting

Jon Guilford

Lead Tester - Crystal Dynamics

Jacob Rohrer

Marketing & Media Coordinator

Randy Stukes

Lead Animator

James Guilford

AV Manager

Greg Shaw

Test Manager

Billy Mitchell

Marketing Director - Eidos US

Chip Blundell

Package Design

Price Design Team

Direktor / Regisseur / Leiter

Amy Hennig

Recording Studios

SMSSalami Studios AP

Marketing Illustrations

GlyphX Inc.

Localisation Managers

Holly AndrewsPaul Motion

QA Localisation Manager

Jean-Yves Duret

Development Office Manager

Louise Fisher

Assistant QA Managers

James FeatherstoneNeall Jones

QA Supervisor

David Pettit

Senior PR Manager

Steve Starvis

QA Manager

Chris Rowley

Localisation QA Supervisor

Alexandre Lepoureau

Development Director

David Rose

Group Localisation Manager

Flavia Timiani-Dean