Games
Monster House
Jahr
Veröffentlichungsdatum
18. Juli 2006
Plattformen
Perspektiven
Bewertung
Entwickler: Artificial Mind & Movement Publishers: THQ Inc.
Game Directors: David Williams

Sound Design

Mike Baugh

Lead Artist

Yan Bohler

Game Executive

Pierre Robidoux

Lead Tester

Cédric Michéa

Executive Producer

Rémi Racine

Music and GAX Sound Driver

Manfred Linzner

Additional Design

Stephen David Wark

Tools Programmer

André Mathieu

Game Programmer

Guy Fleurant

Gameplay Analyst

Vincent Noiret

Head of Production

Chafye Nemri

Background Artist

Simon Nadeau

Graphic Design

Khanh-Long Huynh

Game Designer

David Richard

Lead Programmer

Alexandre Gauthier

Production Resources Manager

Jenae Pash

Technical Manager

Peter Andrew

Test Supervisor

Nick Gardner

First Party Supervisor

Adam Affrunti

Director of Creative Services

Howard Liebeskind

Creative Service Manager

Kirk Somdal

Associate Project Manager

Rob Shepherd

Director, Project Management

Richard Browne

Director, Quality Assurance

Monica Vallejo

Instruction Manual

Keith M. Kolmos

Database Applications Engineers

Jason RobertsBrian Kincaid

Director of Global Brand Management

John Ardell

Test Lead

George Erwin

Senior Global Brand Manager

Sarah Handley

Brand Manager

Kevin Hooper

Creative Services Coordinator

Melissa Donges

Executive Director, Interactive

Mark Caplan

Executive Producer, Interactive

Keith Hargrove
Jahr: 2006
Veröffentlichungsdatum
18. Juli 2006
Plattformen: Game Boy Advance
Perspektiven: Vogelperspektive
Bewertung: ?
Kritiken: ?
Entwickler: Artificial Mind & Movement Publishers: THQ Inc. Game Directors: David Williams

Sound Design

Mike Baugh

Lead Artist

Yan Bohler

Game Executive

Pierre Robidoux

Lead Tester

Cédric Michéa

Executive Producer

Rémi Racine

Music and GAX Sound Driver

Manfred Linzner

Additional Design

Stephen David Wark

Tools Programmer

André Mathieu

Game Programmer

Guy Fleurant

Gameplay Analyst

Vincent Noiret

Head of Production

Chafye Nemri

Background Artist

Simon Nadeau

Graphic Design

Khanh-Long Huynh

Game Designer

David Richard

Lead Programmer

Alexandre Gauthier

Production Resources Manager

Jenae Pash

Technical Manager

Peter Andrew

Test Supervisor

Nick Gardner

First Party Supervisor

Adam Affrunti

Director of Creative Services

Howard Liebeskind

Creative Service Manager

Kirk Somdal

Associate Project Manager

Rob Shepherd

Director, Project Management

Richard Browne

Director, Quality Assurance

Monica Vallejo

Instruction Manual

Keith M. Kolmos

Database Applications Engineers

Jason RobertsBrian Kincaid

Director of Global Brand Management

John Ardell

Test Lead

George Erwin

Senior Global Brand Manager

Sarah Handley

Brand Manager

Kevin Hooper

Creative Services Coordinator

Melissa Donges

Executive Director, Interactive

Mark Caplan

Executive Producer, Interactive

Keith Hargrove