Games
Rayman 3: Hoodlum Havoc
Jahr
Veröffentlichungsdatum
04. März 2003
Perspektiven
Bewertung

Lead Tester (Paris)

Cyril Gouel

Game Design Studio Manager

David Douillard

Managing Director - Shanghai Studios

Corinne Le Roy

Software Studio Manager

Chen Shen Feng

Graphic/Animation Studio Manager

Lu Zhi Gang

Data Management Studio Manager

Jin Zong

Additional Programmers

Patrice DesarnaudFrédéric Balint

Test Studio Manager (Paris)

Victor Douangamath

Cinematic Studio Manager

Sophie Penziki

Test Studio Manager (Shanghai)

Jin Zong

Managing Director - Montreuil Studios

Nicolas Métro

Development Studio Manager

Vincent Greco

Info-Design Studio Manager

Jun Wu

Design Studio Manager

Wei Ye

Assistant Managing Director

Arnaud Carrette

Additional Animators

Alexandre BaduelVanessa Sarazin

Lead Tester (Montreal)

Stephan Leary

Lead Tester (Shanghai)

Xu Ming

Graphic Studio Manager

Sandrine Maigret

Direktor / Regisseur / Leiter

Alexandre de BrocaMichel Guimbard

Technical Director - SFX

Charles Beirnaert

Layout Director

Mathieu Breda

Guitar-Hero

François Queinnec

Casting Director

Dawn Hershey

Casting Coordinator

Lisa Schaffer

Recording and Dialogue Editing

J. David Atherton

FX Designer

Alain Micaelli

"Madder" Performed by

Groove Armada

Video Producer

Karen Vernimmen

Savage Beast

Jérôme Collette

Group Brand Manager

Lidwine VernetMona Hamilton

Story and Dialogue

David Neiss

Art and Level Design Supervisor

Jean-Marc Geffroy

Marketing Coordinator

Damien Moret

Production Coordinator

Diane Bernard

Lead Character Designer

Stéphane Zinetti

Graphic Technical Directors

Céline TellierAvlamy Ramassamy

Illustrator

Éric Pelatan

Lead Gameplay Programmer

Olivier Dauba

Lead Sound Designer

Ida YebraYuanjun Ou

Real-Time Cinematics Director

Alexandre de Broca

Sound Art Director

Romain His

Art Director

Céline Tellier

Gameplay Programmers (Info Designers)

Hong MuRen BoZhang Kun

Lead Programmer

Ting SunMa Zhen

Lead Graphic Artist

Yang Bo

Lead Gameplay Programmer (Info Designer)

Tao Zhang

Sound Designer

Lei Zhang

Story Editor

Alexis Nolent

President and CEO

Yves Guillemot

International Production Director

Christine Burgess-Quémard

International Content Director

Serge Hascoët

Content Manager (Shanghai)

Hirofumi Motoyama

Game Design

Gunther Galipot

Project Manager

Liu Jun

Programmer

Pan Yin

Game Designer

Sun Wei

Voice Director

Eddie Crew

U.S. Post-Production

Guillaume Billaux

Audio Production Manager

Sylvain-Luc Brunet

Creative Manager

Manuel Bachet

Sound Effects

Talk Over

Localization Project Manager

Laurent Rigal

Sound Production Organization

Marine Lelièvre

Music Composed, Arranged, and Performed by

PlumeFred LeonardLaurent Parisi

Masterised by

Martin Dutasta

Music Editing

Pascal Flork

Worldwide Localization Manager

Coralie Martin
Jahr: 2003
Veröffentlichungsdatum
04. März 2003
Perspektiven: Blick von hinten
Bewertung: ?
Kritiken: ?
Entwickler: Ubisoft Entertainment SA Publishers: Ubisoft Entertainment SA

Lead Tester (Paris)

Cyril Gouel

Game Design Studio Manager

David Douillard

Managing Director - Shanghai Studios

Corinne Le Roy

Software Studio Manager

Chen Shen Feng

Graphic/Animation Studio Manager

Lu Zhi Gang

Data Management Studio Manager

Jin Zong

Additional Programmers

Patrice DesarnaudFrédéric Balint

Test Studio Manager (Paris)

Victor Douangamath

Cinematic Studio Manager

Sophie Penziki

Test Studio Manager (Shanghai)

Jin Zong

Managing Director - Montreuil Studios

Nicolas Métro

Development Studio Manager

Vincent Greco

Info-Design Studio Manager

Jun Wu

Design Studio Manager

Wei Ye

Assistant Managing Director

Arnaud Carrette

Additional Animators

Alexandre BaduelVanessa Sarazin

Lead Tester (Montreal)

Stephan Leary

Lead Tester (Shanghai)

Xu Ming

Graphic Studio Manager

Sandrine Maigret

Direktor / Regisseur / Leiter

Alexandre de BrocaMichel Guimbard

Technical Director - SFX

Charles Beirnaert

Layout Director

Mathieu Breda

Guitar-Hero

François Queinnec

Casting Director

Dawn Hershey

Casting Coordinator

Lisa Schaffer

Recording and Dialogue Editing

J. David Atherton

FX Designer

Alain Micaelli

"Madder" Performed by

Groove Armada

Video Producer

Karen Vernimmen

Savage Beast

Jérôme Collette

Group Brand Manager

Lidwine VernetMona Hamilton

Story and Dialogue

David Neiss

Art and Level Design Supervisor

Jean-Marc Geffroy

Marketing Coordinator

Damien Moret

Production Coordinator

Diane Bernard

Lead Character Designer

Stéphane Zinetti

Graphic Technical Directors

Céline TellierAvlamy Ramassamy

Illustrator

Éric Pelatan

Lead Gameplay Programmer

Olivier Dauba

Lead Sound Designer

Ida YebraYuanjun Ou

Real-Time Cinematics Director

Alexandre de Broca

Sound Art Director

Romain His

Art Director

Céline Tellier

Gameplay Programmers (Info Designers)

Hong MuRen BoZhang Kun

Lead Programmer

Ting SunMa Zhen

Lead Graphic Artist

Yang Bo

Lead Gameplay Programmer (Info Designer)

Tao Zhang

Sound Designer

Lei Zhang

Story Editor

Alexis Nolent

President and CEO

Yves Guillemot

International Production Director

Christine Burgess-Quémard

International Content Director

Serge Hascoët

Content Manager (Shanghai)

Hirofumi Motoyama

Game Design

Gunther Galipot

Project Manager

Liu Jun

Programmer

Pan Yin

Game Designer

Sun Wei

Voice Director

Eddie Crew

U.S. Post-Production

Guillaume Billaux

Audio Production Manager

Sylvain-Luc Brunet

Creative Manager

Manuel Bachet

Sound Effects

Talk Over

Localization Project Manager

Laurent Rigal

Sound Production Organization

Marine Lelièvre

Music Composed, Arranged, and Performed by

PlumeFred LeonardLaurent Parisi

Masterised by

Martin Dutasta

Music Editing

Pascal Flork

Worldwide Localization Manager

Coralie Martin