People
Keith Schuler

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Max Payne 2: The Fall of Max Payne (2003)Jobs: 3DRealms Dallas Test Team
Max Payne 2: The Fall of Max Payne (2003)Jobs: 3D Realms Dallas Test Team
Max Payne (2001)Jobs: 3D Realms Strike Team
Duke Nukem: Land of the Babes (2000)Jobs: Design changes / testing
Duke Nukem: Zero Hour (1999)Jobs: Quality Review, Design Tweaks & Approvals
Shadow Warrior (1997)Jobs: Level / Scenario Design | 15. Coolie Mines | 22. Auto Maul | 17. The Great Escape | 19. Water Torture | 12. Bath House | 13. Unfriendly Skies | 24. Ripper Valley [DM] | 3. Master Leep's Temple | 5. Rising Son | 25. House of Wang [DM] | 18. Floating Fortress | 20. Stone Rain | 4. Dark Woods of the Serpent
Duke Nukem 3D: Atomic Edition (1996)Jobs: XXX Stacy | Critical Mass | Map Design
Realms of Chaos (1995)Jobs: Programming
Paganitzu (1991)Jobs: Design | Programming
Big Blue Disk #44 (1990)Jobs: Contributors
Chagunitzu (1990)Jobs: Design | Programming