Games
Return to Castle Wolfenstein: Operation Resurrection
Jahr
Veröffentlichungsdatum
27. Mai 2003
Plattformen
Bewertung

QA Project Lead

Henry Peter Villanueva

Sr. Manager, Customer Support

Bob McPherson

Customer Support Leads

Gary BolducMichael HillRob Lim

VP North American Studios

Mark Lamia

Production Testers

Matthew BealKekoa Lee-Creel

V.P. Global Brand Management

Dusty Welch

V.P., Creative Services & Operations

Denise Walsh

Business & Legal Affairs

Gregory DeutschDavid Kay

Director, Corporate Communications

Michelle Schroder

QA Senior Project Lead

Matthew McClure

QA Floor Lead, Database Manager

Aaron Justman

Wolf PC Producer

Jonathan Moses

Sr. Executive Producer

Laird M. Malamed

Intro Movie Director

Trey Watkins

Associate Brand Manager

Yoko Nakao

Associate Producer

Jason Kim

Brand Manager

Kevin Kraff

Marketing Creative Director

Matthew Stainner

Creative Services Manager

Jill Barry

QA Manager

Marilena Morini

Senior Publicist

Michael Mantarro

Music Composer

Bill Brown

Period Music

Todd Cochran

Weapon Design & Additional Effects

Soundelux Design Music Group

Packaging and manual design by

Ignited Minds

Egyptian Texture and Model Design by

Splash Damage Ltd.Mad Doc SoftwareRaster Productions

Programming

Aaron Seeler

Lead Level Design

Martin Cluney

Level Design / Production

John Epp

Production, development and technical assistance provided by

id Software

RTCW is powered by id Software's

Quake III Arena technology

Level designer

David Kelvin

Executive Produced by

Greg Goodrich

Art direction by

Michael Kaufman

Technology & A.I. Programming

Ryan Feltrin

Texture Artist

Claire Praderie

Controller

Max Yoshikawa

Producer (uncredited)

Robb Alvey

Directed by

Drew Markham

Character Artist

Corky Lehmkuhl

Technical Design Lead

Dan Koppel

Additional Programming

Rafael PaizJoseph Aurili

Programmed by

Sherman Archibald

Lead Level Designer

Richard Farrelly

Models and Animation

Jason Hoover

Writer and Sound Design

Steve Goldberg

Production Coordinator

Victoria Sylvester

Additional level design

Mal Blackwell

Casting Director -- Voice

Kris Zimmerman Salter

Mocap Actor

Brian Simpson

Mocap Actress

Danelle Folta

CG Supervisor

Jeremy Cook

Lead Animator

Paul Taylor

Sound Design

The Bakery

Creative Director

Tim Miller

Motion Capture

John Bunt

Visual Effects Producer

Sherry Wallace

Film Coordinating Producer

Al Shier

Concept Art

Ed Lee

Production Artist

Jeff Biancalana

Executive Producer

Phill Simon

Direktor / Regisseur / Leiter

Marco Bertoldo

Technical Director

Eric Ronay
Jahr: 2003
Veröffentlichungsdatum
27. Mai 2003
Plattformen: PlayStation 2
Bewertung: ?
Kritiken: ?
Entwickler: Gray Matter Interactive Studios, Inc. Publishers: Activision Publishing, Inc.

QA Project Lead

Henry Peter Villanueva

Sr. Manager, Customer Support

Bob McPherson

Customer Support Leads

Gary BolducMichael HillRob Lim

VP North American Studios

Mark Lamia

Production Testers

Matthew BealKekoa Lee-Creel

V.P. Global Brand Management

Dusty Welch

V.P., Creative Services & Operations

Denise Walsh

Business & Legal Affairs

Gregory DeutschDavid Kay

Director, Corporate Communications

Michelle Schroder

QA Senior Project Lead

Matthew McClure

QA Floor Lead, Database Manager

Aaron Justman

Wolf PC Producer

Jonathan Moses

Sr. Executive Producer

Laird M. Malamed

Intro Movie Director

Trey Watkins

Associate Brand Manager

Yoko Nakao

Associate Producer

Jason Kim

Brand Manager

Kevin Kraff

Marketing Creative Director

Matthew Stainner

Creative Services Manager

Jill Barry

QA Manager

Marilena Morini

Senior Publicist

Michael Mantarro

Music Composer

Bill Brown

Period Music

Todd Cochran

Weapon Design & Additional Effects

Soundelux Design Music Group

Packaging and manual design by

Ignited Minds

Egyptian Texture and Model Design by

Splash Damage Ltd.Mad Doc SoftwareRaster Productions

Programming

Aaron Seeler

Lead Level Design

Martin Cluney

Level Design / Production

John Epp

Production, development and technical assistance provided by

id Software

RTCW is powered by id Software's

Quake III Arena technology

Level designer

David Kelvin

Executive Produced by

Greg Goodrich

Art direction by

Michael Kaufman

Technology & A.I. Programming

Ryan Feltrin

Texture Artist

Claire Praderie

Controller

Max Yoshikawa

Producer (uncredited)

Robb Alvey

Directed by

Drew Markham

Character Artist

Corky Lehmkuhl

Technical Design Lead

Dan Koppel

Additional Programming

Rafael PaizJoseph Aurili

Programmed by

Sherman Archibald

Lead Level Designer

Richard Farrelly

Models and Animation

Jason Hoover

Writer and Sound Design

Steve Goldberg

Production Coordinator

Victoria Sylvester

Additional level design

Mal Blackwell

Casting Director -- Voice

Kris Zimmerman Salter

Mocap Actor

Brian Simpson

Mocap Actress

Danelle Folta

CG Supervisor

Jeremy Cook

Lead Animator

Paul Taylor

Sound Design

The Bakery

Creative Director

Tim Miller

Motion Capture

John Bunt

Visual Effects Producer

Sherry Wallace

Film Coordinating Producer

Al Shier

Concept Art

Ed Lee

Production Artist

Jeff Biancalana

Executive Producer

Phill Simon

Direktor / Regisseur / Leiter

Marco Bertoldo

Technical Director

Eric Ronay