Games
Jade Empire
Jahr
Veröffentlichungsdatum
12. April 2005
Plattformen
Perspektiven
Bewertung

Director of Quality Assurance

Philip DeRosa

Web Manager

Robin Mayne

Human Resources Manager

Mark Kluchky

Administrative Assistant

Teresa MeesterStacie Scattergood

Audio and External Resources Producer

Shauna Perry

Audio Programming

Don Yakielashek

Graphics Programming

Brook BakayMatt Peters

Additional Quality Assurance

Nathan FrederickScott LangevinAndrew Nobbs

Director of Art

David Hibbeln

Client Care Specialist

Jason Barlow

Director of Marketing

Craig Priddle

Human Resources Coordinators

Theresa BaxterLeanne Korotash

Receptionist

Agnes Kokot Goldman

Lead Technical Artist

Harvey Fong

LEAD DESIGNERS

Kevin Martens

Assistant Technical Producer

Keith Soleski

Lead VO Director

Ginny McSwain

Tools Programming Lead

Don Moar

Lead Cinematics Animator

Tony de Waal

Localization Programming

Robert KrajcarskiKris Tan

Web Developers

Johnn FourJeff Marvin

Director of Programming

Loren Andruko

Graphics Programming Lead

Jason Knipe

Director of Human Resources

Lesley Menzies

Lead Technical Designer

Georg Zoeller

Editing

Jay Turner

Original Language Development

Wolf Wikeley

Cinematics Designers

Dusty EvermanJames Henley

Public Relations Specialist

Tom Ohle

Director of Animation

Steven Gilmour

Director of Design

James Ohlen

Assistant Producer

Sheldon Carter

Line Producers

Steve LamChris Klassen

Lead Tools Programming

Chris Christou

Audio Line Producer

Craig Westley

Localization Line Producer

John Campbell

Public Relations Lead

Teresa Cotesta

Director of Finance and Systems Administration

Richard Iwaniuk

Casting Services

TikiMan Casting

Original Score

Jack Wall

Lead Programming

Mark Darrah

Director of Business and Legal Services

Robert Kallir

Lead Animator

Enrique Deo Perez

Produzent

Jim Bishop

Co-Executive Producers

Raymond MuzykaGreg Zeschuk

Project Scheduling Manager

Duane Webb

Lead Graphics Programming

Patrick Chan

Additional Sound Design

David ChanJohn Henke

Lead Cinematics Designer

Brad Prince

Localization Producer

Jenny McKearney

Community Manager

Jay Watamaniuk

Motion Capture Performance and Choreography

The Smashcut Action Team

Project Director

Jim Bishop

Quality Assurance Lead

Alain Baxter

Senior External Producer

Diarmid Clarke

Studio Design Director

Thomas Zuccotti

Product Support

Steven Kastner

Studio Test Manager

Kyle Shannon

Development Lead

Frank Klier

Audio Director

Caesar Filori

Studio Manager

Bonnie Ross-Ziegler

Program Manager

William Hodge

User Research

John P. Davis

Geopolitical

Tom Edwards

Global Marketing Leads

Christopher LyeCraig Davison

Microsoft Game Studios General Manager

Shane Kim

Design Lead

Chris Esaki

Studio Development Manager

Tony Cox

Studio User Research Manager

Ramon Romero

User Experience Managers

Caitlin SullivanDana Fos

General Manager

Phil Spencer

Test Lead (uncredited)

Richard Thames Rowan

Studio Art Director

Kevin A. Brown

Lead Business Manager

Jon Grande

Studio Group Program Manager

Shannon Loftis

Director, Business Development

Frank Pape
Jahr: 2005
Veröffentlichungsdatum
12. April 2005
Plattformen: Xbox, Xbox 360, Xbox One
Perspektiven: Blick von hinten
Bewertung: ?
Kritiken: ?
Entwickler: BioWare Corporation Publishers: Microsoft Game Studios

Director of Quality Assurance

Philip DeRosa

Web Manager

Robin Mayne

Human Resources Manager

Mark Kluchky

Administrative Assistant

Teresa MeesterStacie Scattergood

Audio and External Resources Producer

Shauna Perry

Audio Programming

Don Yakielashek

Graphics Programming

Brook BakayMatt Peters

Additional Quality Assurance

Nathan FrederickScott LangevinAndrew Nobbs

Director of Art

David Hibbeln

Client Care Specialist

Jason Barlow

Director of Marketing

Craig Priddle

Human Resources Coordinators

Theresa BaxterLeanne Korotash

Receptionist

Agnes Kokot Goldman

Lead Technical Artist

Harvey Fong

LEAD DESIGNERS

Kevin Martens

Assistant Technical Producer

Keith Soleski

Lead VO Director

Ginny McSwain

Tools Programming Lead

Don Moar

Lead Cinematics Animator

Tony de Waal

Localization Programming

Robert KrajcarskiKris Tan

Web Developers

Johnn FourJeff Marvin

Director of Programming

Loren Andruko

Graphics Programming Lead

Jason Knipe

Director of Human Resources

Lesley Menzies

Lead Technical Designer

Georg Zoeller

Editing

Jay Turner

Original Language Development

Wolf Wikeley

Cinematics Designers

Dusty EvermanJames Henley

Public Relations Specialist

Tom Ohle

Director of Animation

Steven Gilmour

Director of Design

James Ohlen

Assistant Producer

Sheldon Carter

Line Producers

Steve LamChris Klassen

Lead Tools Programming

Chris Christou

Audio Line Producer

Craig Westley

Localization Line Producer

John Campbell

Public Relations Lead

Teresa Cotesta

Director of Finance and Systems Administration

Richard Iwaniuk

Casting Services

TikiMan Casting

Original Score

Jack Wall

Lead Programming

Mark Darrah

Director of Business and Legal Services

Robert Kallir

Lead Animator

Enrique Deo Perez

Produzent

Jim Bishop

Co-Executive Producers

Raymond MuzykaGreg Zeschuk

Project Scheduling Manager

Duane Webb

Lead Graphics Programming

Patrick Chan

Additional Sound Design

David ChanJohn Henke

Lead Cinematics Designer

Brad Prince

Localization Producer

Jenny McKearney

Community Manager

Jay Watamaniuk

Motion Capture Performance and Choreography

The Smashcut Action Team

Project Director

Jim Bishop

Quality Assurance Lead

Alain Baxter

Senior External Producer

Diarmid Clarke

Studio Design Director

Thomas Zuccotti

Product Support

Steven Kastner

Studio Test Manager

Kyle Shannon

Development Lead

Frank Klier

Audio Director

Caesar Filori

Studio Manager

Bonnie Ross-Ziegler

Program Manager

William Hodge

User Research

John P. Davis

Geopolitical

Tom Edwards

Global Marketing Leads

Christopher LyeCraig Davison

Microsoft Game Studios General Manager

Shane Kim

Design Lead

Chris Esaki

Studio Development Manager

Tony Cox

Studio User Research Manager

Ramon Romero

User Experience Managers

Caitlin SullivanDana Fos

General Manager

Phil Spencer

Test Lead (uncredited)

Richard Thames Rowan

Studio Art Director

Kevin A. Brown

Lead Business Manager

Jon Grande

Studio Group Program Manager

Shannon Loftis

Director, Business Development

Frank Pape