Games
Toxic Grind
Jahr
Veröffentlichungsdatum
21. Oktober 2002
Plattformen
Perspektiven
Bewertung
Entwickler: Blue Shift, Inc. Publishers: THQ Inc.

Audio Programmer

Thomas Terrill

Lead Designer

Philip Swett

Art Lead

Arthur Koch

Physics Programmer

Andy Karn

Lead Concept Artist

Scott Wiener

Art Director

Dana Christianson

Assistant Producer

Chad NorketJesse Woodward

Interface Programmer

Thomas Terrill

Technical Art Lead

Brett Tribble

Visual Art Lead

Scott Wiener

Information Technology

Chris MichaelisMichal Simek

Produzent

Paul Niehaus

Operations Manager

Jason Lawler

Associate Producer

Ryan PetersonChris Ferriter

Director of Quality Assurance

Jeremy S. Barnes

Public Relations Director

Liz Pieri

Voice Direction

Lani Minella

Line Producer

Karlo Kilayko

Vice President of Marketing

Peter Dille

Recorded and mixed at

Tetragamatron Studios

Engineered by

Mouser

Produktmanager

Laura Naviaux

Sound FX & Cinematic Audio

Tommy Tallarico Studios Inc.

Video Footage

Moto XXX

Additional Tracking at

The Mouse House

Executive Producer

Scott Krager

Quality Assurance Manager

Monica Vallejo

QA Database Administrator

Jason Roberts

Lead Tester

Jason Goddard

Marketing Coordinator

Devin Knudsen

Vice President of Production

Michael Rubinelli

Music Supervision

Kabuki Digital

Composers, Producers and Performers

MesmerRyan MaynesRich MouseScotty GChris Bagarozzi

Based On A Story By

Chad Jones

Director of Technology

Marcel Samek

QA Technician

Mario Waibel

Creative Services Director

Howard Liebeskind

Public Relations Manager

Reilly Brennan

Associate PR Manager

Kendall Boyd

Sound Designer

Joey Kuras

Recorded and Mixed using

Logic Audio

Voice Casting

AudioGodz

Marketing Manager

Craig Rechenmacher

Associate CS Manager

Kirk Somdal
Jahr: 2002
Veröffentlichungsdatum
21. Oktober 2002
Plattformen: Xbox
Perspektiven: Blick von hinten
Bewertung: ?
Kritiken: ?
Entwickler: Blue Shift, Inc. Publishers: THQ Inc.

Audio Programmer

Thomas Terrill

Lead Designer

Philip Swett

Art Lead

Arthur Koch

Physics Programmer

Andy Karn

Lead Concept Artist

Scott Wiener

Art Director

Dana Christianson

Assistant Producer

Chad NorketJesse Woodward

Interface Programmer

Thomas Terrill

Technical Art Lead

Brett Tribble

Visual Art Lead

Scott Wiener

Information Technology

Chris MichaelisMichal Simek

Produzent

Paul Niehaus

Operations Manager

Jason Lawler

Associate Producer

Ryan PetersonChris Ferriter

Director of Quality Assurance

Jeremy S. Barnes

Public Relations Director

Liz Pieri

Voice Direction

Lani Minella

Line Producer

Karlo Kilayko

Vice President of Marketing

Peter Dille

Recorded and mixed at

Tetragamatron Studios

Engineered by

Mouser

Produktmanager

Laura Naviaux

Sound FX & Cinematic Audio

Tommy Tallarico Studios Inc.

Video Footage

Moto XXX

Additional Tracking at

The Mouse House

Executive Producer

Scott Krager

Quality Assurance Manager

Monica Vallejo

QA Database Administrator

Jason Roberts

Lead Tester

Jason Goddard

Marketing Coordinator

Devin Knudsen

Vice President of Production

Michael Rubinelli

Music Supervision

Kabuki Digital

Composers, Producers and Performers

MesmerRyan MaynesRich MouseScotty GChris Bagarozzi

Based On A Story By

Chad Jones

Director of Technology

Marcel Samek

QA Technician

Mario Waibel

Creative Services Director

Howard Liebeskind

Public Relations Manager

Reilly Brennan

Associate PR Manager

Kendall Boyd

Sound Designer

Joey Kuras

Recorded and Mixed using

Logic Audio

Voice Casting

AudioGodz

Marketing Manager

Craig Rechenmacher

Associate CS Manager

Kirk Somdal