Games
Redneck Rampage
Jahr
Veröffentlichungsdatum
01. Januar 1997
Plattformen
Bewertung

Puerto Rico

Erika Price

Original Concept

Drew Markham

Location Scout, Louisiana

Brian Benos

Photographer

Carlos Serrao

Marketing

James Veevaert

Lead Tester

Darrell Jones

Assistant QA Director

Colin Totman

Extra Special Thanks To

Brian Fargo

Motion Capture Actor

Jean-Paul Manoux

Programming

Rafael Paiz

Senior Artist

Jason Hoover

Technical Director

Barry Dempsey

Additional Animation

George Karl

Character Design

Corky Lehmkuhl

Cement Pond Tracks Recorded At

Dreamstate Recording

Build Engine and Related Tools Created By

Ken Silverman

Director of Compatibilty

Phuong Nguyen

Manual Illustrations/Photos

Larry Fukuoka

3D Build Engine licensed from

3D Realms Entertainment

A.I. programming

Arthur Attila Donavan

Production Assistance

Minerva Mayberry

Administrative Assistance

Serafin Lewis

Location Manager, Louisiana

Rick Skinner

Audio recorded at

Pacific Ocean Post

Recording Engineer

Dave Ahlert

QA Team #2 Lead

Anthony Taylor

Sound Design

Gary Bradfield

Bean Counting

Max Yoshikawa

QA Director

Chad Allison

Direktor / Regisseur / Leiter

Drew Markham

Lead Level Design

Alex Mayberry

Character Animation

Amit Doron

Additional Sound Effects

James Spurgin

Motion Capture Vixen

Shawn Wolfe
Jahr: 1997
Veröffentlichungsdatum
01. Januar 1997
Plattformen: DOS, Macintosh, Windows
Bewertung: ?
Kritiken: ?
Entwickler: Xatrix Entertainment, Inc. Publishers: Interplay Entertainment Corp.

Puerto Rico

Erika Price

Original Concept

Drew Markham

Location Scout, Louisiana

Brian Benos

Photographer

Carlos Serrao

Marketing

James Veevaert

Lead Tester

Darrell Jones

Assistant QA Director

Colin Totman

Extra Special Thanks To

Brian Fargo

Motion Capture Actor

Jean-Paul Manoux

Programming

Rafael Paiz

Senior Artist

Jason Hoover

Technical Director

Barry Dempsey

Additional Animation

George Karl

Character Design

Corky Lehmkuhl

Cement Pond Tracks Recorded At

Dreamstate Recording

Build Engine and Related Tools Created By

Ken Silverman

Director of Compatibilty

Phuong Nguyen

Manual Illustrations/Photos

Larry Fukuoka

3D Build Engine licensed from

3D Realms Entertainment

A.I. programming

Arthur Attila Donavan

Production Assistance

Minerva Mayberry

Administrative Assistance

Serafin Lewis

Location Manager, Louisiana

Rick Skinner

Audio recorded at

Pacific Ocean Post

Recording Engineer

Dave Ahlert

QA Team #2 Lead

Anthony Taylor

Sound Design

Gary Bradfield

Bean Counting

Max Yoshikawa

QA Director

Chad Allison

Direktor / Regisseur / Leiter

Drew Markham

Lead Level Design

Alex Mayberry

Character Animation

Amit Doron

Additional Sound Effects

James Spurgin

Motion Capture Vixen

Shawn Wolfe