Games
Strike Commander
Jahr
Veröffentlichungsdatum
23. April 1993
Plattformen
Bewertung

Digital Sampling/Effects

Randy Buck

Simulation Consultants

Karl HeinzKarl Kuschner

Visuelle Effekte

Chris Roberts

Technical Consultant

Greg Passmore

Original Outline

Jeff GeorgeChris Roberts

NIM System Programming

Scott Biggs

Vehicle, weapon, and Plane Data

Tim Ray

Install Program

Scott Biggs

RealSpace Buildings

Bruce LemonsPaul Steed

NIM System Design

Martin GalwayNenad Vugrinec

Map Design and Layout

Tim Ray

Additional Programming

Eric Hyman

Option Scene Music

Nenad Vugrinec

RealSpace Planes and Vehicles

Paul Steed

Produzent

Chris Roberts

Graphic Design

Jennifer Davis

RealSpace Object Editor

Paul C. Isaac

Documentation Graphics

Paul Steed

Digital Processing Software

Martin GalwayJeff Wilson

RealSpace Terrain Textures

Craig Halverson

Additional Music

Martin Galway

Additional Conversations

Robert Irving

Associate Producer

Erin D. Roberts

RealSpace Terrain Editor

Bill BaldwinFrank Savage

Gameflow

Robert Irving

Menus and Fonts

Bruce Lemons

Ad Lib Music Conversion

Nenad VugrinecKirk Winterrowd

Direktor / Regisseur / Leiter

Chris Roberts

RealSpace System Programming

Paul C. IsaacChris RobertsJason Templeman
Jahr: 1993
Veröffentlichungsdatum
23. April 1993
Plattformen: DOS, FM Towns, PC-98
Bewertung: ?
Kritiken: ?
Entwickler: ORIGIN Systems, Inc. Publishers: Electronic Arts, Inc., ORIGIN Systems, Inc.

Digital Sampling/Effects

Randy Buck

Simulation Consultants

Karl HeinzKarl Kuschner

Visuelle Effekte

Chris Roberts

Technical Consultant

Greg Passmore

Original Outline

Jeff GeorgeChris Roberts

NIM System Programming

Scott Biggs

Vehicle, weapon, and Plane Data

Tim Ray

Install Program

Scott Biggs

RealSpace Buildings

Bruce LemonsPaul Steed

NIM System Design

Martin GalwayNenad Vugrinec

Map Design and Layout

Tim Ray

Additional Programming

Eric Hyman

Option Scene Music

Nenad Vugrinec

RealSpace Planes and Vehicles

Paul Steed

Produzent

Chris Roberts

Graphic Design

Jennifer Davis

RealSpace Object Editor

Paul C. Isaac

Documentation Graphics

Paul Steed

Digital Processing Software

Martin GalwayJeff Wilson

RealSpace Terrain Textures

Craig Halverson

Additional Music

Martin Galway

Additional Conversations

Robert Irving

Associate Producer

Erin D. Roberts

RealSpace Terrain Editor

Bill BaldwinFrank Savage

Gameflow

Robert Irving

Menus and Fonts

Bruce Lemons

Ad Lib Music Conversion

Nenad VugrinecKirk Winterrowd

Direktor / Regisseur / Leiter

Chris Roberts

RealSpace System Programming

Paul C. IsaacChris RobertsJason Templeman